(edit: vague spoilers for outer wilds + dlc!)

If I had a nickle for every time an exploration-based game partially inspired by the failure of skyward sword involved uncovering the ruins of an ancient civilization of goat-like creatures with three eyes, included time travel as both a major story and gameplay element, had a blue aesthetic for an advanced ancient civilization, and then had a follow-up with a new, previously unknown ancient civilization that has a green aesthetic, I’d have two nickles.

I gave it the honest try myself and just didn’t have fun. I went to a couple different planets, died in some weird gravity reversing situation a couple times, died to the loop a few times, etc. It was neat but wasn’t for me. I can see how people would get really into it though.

@Addfwyn@lemmy.ml
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Same. I tried once, bounced off because I just hated how the ship flew. Gave it another honest shot recently, found a couple of the explorers but really wasn’t enjoying it. Ended up watching the rest in a Let’s Play. Honestly not a bad way to experience it if the gameplay is just not vibing with you.

It’s surprising because “ancient progenitor civilization” is one of my favourite tropes in media, but this one really just did not do it for me.

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