As you might imagine, all this snapshot recording comes at a hardware penalty. To use Recall, users will need to purchase one of the new “Copilot Plus PCs” powered by Qualcomm’s Snapdragon X Elite chips, which include the necessary neural processing unit (NPU). There are also minimum storage requirements for running Recall, with a minimum of 256GB of hard drive space and 50GB of available space. The default allocation for Recall on a 256GB device is 25GB, which can store approximately three months of snapshots. Users can adjust the allocation in their PC settings, with old snapshots being deleted once the allocated storage is full.
Oh no my computer doesn’t meet the hardware requirements whatever shall I do
According to Adaria and Invenda, students shouldn’t worry about data privacy because the vending machines are “fully compliant” with the world’s toughest data privacy law, the European Union’s General Data Protection Regulation (GDPR).
Then they should have no issues releasing the source code for independent public audit, right?
“Cave Johnson here. We are implementing a new policy, effective immediately. The git blame command will now be used to blame individual programmers. The blamed party will temporarily be reassigned to our home appliances division to test our new line of giant washing machines by riding the spin cycle. Don’t worry, it’s perfectly safe, but we are not liable for personal injury or death.”
Legal questions are very case sensitive, no pun intended. It’s like asking an extremely specific programming implementation question. LLMs don’t do very well with those types of prompts because the narrower the focus, the less of its training data applies to it and the more likely it’ll just straight up hallucinate. And they don’t yet have the nuance necessary to determine that an area of case law may not be settled and is in a legal grey area.
Started Kingdom Come: Deliverance yesterday and it’s pretty good. I only just got out of the tutorial phase of the story and I’m impressed by the realism in the game. It’s like a non-magical recreation of TES 4 Oblivion, and the Bohemia open world feels very alive.
NPCs have schedules. You can see them through the windows as they sit down, do the sign of the cross, then eat their meals. Although a lot of them are generic NPCs, the unique named characters can have speech skill checks (your character vs theirs) to determine outcomes as well as to haggle on prices.
I like the freedom it gives your character when it comes to making money like through thievery. That gameplay loop is pretty well developed, with noise and visibility playing a role in your success. Playing as a thief is almost as satisfying as in the Thief games, which is impressive considering that you don’t have any of the cool gadgets in those games and only have lockpicks.
The one thing I haven’t gotten the hang of yet is combat. I’m flailing around slashing and stabbing but my character isn’t strong enough yet to really hold his own against anything more than one or two bandits. Maybe I’m too used to the simplistic hack and slash style in Oblivion or Skyrim, but I feel like the combat system could be polished a little better (like let me switch focus between enemies a little easier so I won’t as easily get flanked.)
Could OpenAI refactor their code and algorithms to be more efficient? The more Instructions Per Cycle (IPC) that can be performed in the same amount of time can reduce costs to some extent when employed at scale.
That and computers are always getting more energy efficient, so if they can have these keep up or outpace user growth then it might become a little more sustainable.
Ooh and the edge cases. Like if your last name is Null.
oof.wav