Playing at 4k+ resolutions, the difference between a well implemented quality DLSS and native ranges from barely distinguishable to objectively better because DLSS is also great anti aliasing. And even if you really need native resolution, DLAA is almost always better than any other anti aliasing method. Before DLSS 2 came out you might have had a point, but now I simply disagree with your statement.
Proton is based on wine, which is copyleft so valve didn’t exactly have a choice in keeping it open source. I also don’t necessarily think that their goal was to reach the rather small existing user base of Linux users, but rather they wanted to make sure they aren’t at the will of a bigger company (Microsoft) whose product is/was required to run most of what valve makes money with.
You know people can harass women or be dicks to their coworkers/subordinates and not be transphobic, right? Also, as of 2022, about 65 people work at Linus tech tips. Saying “Everyone was cool with it and endorsed it” is a bit of a broad statement to make.
Just so you see it, on android at least I can recommend drip which is open source and also keeps your data local. It’s available on fdroid: https://f-droid.org/de/packages/com.drip/
True, the native app for Android TV also has some issues with certain audio codecs although I believe it does have subtitle selection. I had the luxury of being able to choose a TV specifically for gaming as well as Jellyfin so getting one with android TV was a nobrainer and I am happily using Kodi now. Let’s hope the native apps mature enough to make them feasible alternatives :)
Interesting. I on the other hand find the plex interface quite ugly - beside the fact that it’s not foss. Kodi has the advantage of skin support, I am using it with the embuary skin and it looks nice and does everything I want it to. I have also been using Jellyfin for the last 2 years or so, why do you say it needs to be more useable?
I think it is a combination of multiple things.
The game is just too big for me. I have spent roughly the same amount of time on totk as I did on botw, but there is so much left to do.
Then, 2/5 of the world (the surface) is recycled which removes some of the joy of exploring, although I was pleasantly surprised by how different it was. Another 2/5 of the world (the depth) just aren’t that appealing to me. What made me enjoy exploration in botw was constantly seeing something on the horizon that piqued my interest, which just doesn’t work if the world is super dark.
Lastly, I am not really the creative type. I don’t get much joy out of building cool stuff with ultrahand, and other than that the gameplay is largely unchanged from botw, which made it feel a bit stale. For example, I really think they should have overhauled the combat mechanics more. Even in botw combat felt rather simplistic, and after another 100 hours of the same it got really boring.
I am on 121 shrines and have about 3/4 of the depths unexplored but I am really feeling the “just get it over with”. Which is what I am planning to do now. It’s just very sad because I enjoyed every second of BOTW and did all shrines and even did a bit of random exploring after just because I didn’t want to leave the world yet.
There is nothing stopping you from subscribing to nebula right now. Since I haven’t gotten any ads on YouTube in many years and even use sponsorblock to skip those annoying video segments I started thinking about how I am basically leeching off of most content creators. Subscribing to nebula was a no-brainer. It’s about $4.16 per month on the yearly plan and lets me support all content creators I watch on there at once rather than subscribing to each and every one of them on patreon and I still don’t see any ads
Looking at RPCS3, it seems like most PS3 games wouldn’t run well on PS5 without dedicated, PS3-like hardware.