How do you call these games that let you macro-manage people/creatures/processes and you can watch your engine run?

Examples are Rimworld, Roller Coaster Tycoon, Factorio.

I don’t like fast action-based RTS, micromanaging games, I just love to create a world and watch it running on it‘s own!

Is there a specific name for this mechanic? And what are your favorite examples?

@jet@hackertalks.com
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61Y

You might be interested in the game Majesty. In that game you have no direct control over any units. You simply set overall objectives. And the units themselves determine when they do something. It’s even more hands-off than the other automation games.

https://en.m.wikipedia.org/wiki/Majesty:_The_Fantasy_Kingdom_Sim

Wow haven’t heard about that game in quite some time. Awesome game but can be frustrating as well when heroes don’t do what you want them to.

Edit Oh wow didn’t know there is a sequel to the original :) is it good?

@jet@hackertalks.com
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21Y

The hero is not doing what you want is exactly the point! You just provided incentives you don’t have direct control. So it’s definitely more hands-off gaming.

Majesty 2 is pretty good. Still not up to modern user interface standards but it’s got good gameplay still

I remember giving out bounties and the heroes sometimes ignoring them :D

Thanks for the evaluation gonna check it out :)

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