The production cost of Star Citizen has now surpassed that of multiple triple-A titles combined, including the likes of GTA 5, RDR2, and Cyberpunk 2077.

They rewrote their engine and framework multiple times, this kind of stuff is stupidly complicated to do. I think they originally went with Cryengine, Amazon Lumberyard, and whatever else by now. So yeah, the problem is, they are rewriting everything from scratch multiple times that they fail to make any deliverable. They basically netscape themselves to hell.

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