The rumors were true: Bethesda has announced an upgraded version of Quake II.

Quake II is back - and it’s cross-platform and cross-play too!

I wonder if the use of open source engine remains…

Why wouldn’t it? Just load the levels into whatever engine you want to use.

Assuming they didn’t imcompatibly change the engine.

Now that’s what I’m talking about!

Let’s fucking gooo

No, it’s not. That’s just the game DLL, not the engine.

It’s using Nightdive’s proprietary Kex engine that they made for remastering old games, so sadly no. The original Quake 2 engine (and all of idTech’s engines up to 4) remain open source though.

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