Please Give Me Some Alternatives to Genshin Impact and Spider-Man (PS4) on PC/Android
I realized that I like these two games a lot and their common feature is the open world side quest things.
When I play Spider-Man instead of teleporting to the main quest, I swing to the general direction and probably clear most of everything I encounter (Photography, Random Crimes, enemy hideouts, etc.) that I find myself spending most of my time doing the world quests rather than the main story quests.
Same thing with Genshin, I remember my first 10 or so hours of playing it was just looking for chests throughout the map, opening waypoints, looking for those anemoculus, etc.
Bad thing with Genshin though is that it has Gacha so I thought to look for Alternatives.
Yes, I could just continue playing Spider-Man instead but I don’t normally have access to a PS4/PS5. (I can play on PC, but I’d rather just finish it on the ps4 instead of paying for it twice).
I guess in summary, please recommend games that has these amazing world quests (BOTW is another one, but I already plan to play that).
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Morrowind! Besides the wealth of non-story quests, the modding community is HUGE and lets you add EVEN MORE CONTENT. (To be fair, the modding communities for all TES games are massive.)
Well, not all. It really started with Morrowind.
There are some mods for Daggerfall, but not what I’d call a massive community. Arena is mostly ignored, and it’s like Battlespire and Redguard were erased from history altogether.
You’re totally right, haha. I was just so excited while posting that, in my hasty attempt to include the later games’ communities, I just blanket-statemented the whole series! Thanks for catching that 😅
It’s understandable 😁, Morrowind is definitely when the series started to get more mainstream audience, and the older ones are not talked about a lot. I had never even heard of them before trying Morrowind, I rediscovered them later mainly because I can’t let a game drop a “3” on me without wondering what came before.
Doesn’t help that there was a big design shift between Daggerfall and Morrowind (more than anything between TES 3-4-5), and they’re very different games.
Daggerfall did have a bit of modding though. Most quests were procedurally generated using quest templates, like “[type of NPC] sends you to [type of dungeon] to find [McGuffin] for [reward]”. I remember a mod that added lots of new quest types for more diversity.