If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.
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It’s a small percentage (10% on avg), but those who do spend, tend to be repeat spenders.
Is there any actual concrete sources? It’s what I believe to be true too, but would be nice to see something concrete. It is fascinating how a small percentage of gamers change the landscape for a huge majority of gamers.