If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

Yeah, that statement is so dumb. Even if it’s hugely successful, a game of this type is made for a niche audience. That niche audience does hate microtransactions but they’re in no way representative of the mainstream.

I think, with 700k concurrent players, we need to recognize cRPGs may not be as niche as we previously thought. However, your point stands: this isn’t going to hurt anyone’s revenue from MTX.

Compared to the hundreds of millions that play mobile pay to win games, that’s still niche.

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