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Yes, it basically boils down to diminishing returns, it also eats up all the good potential for creative graphic design.

@Doods@infosec.pub
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I don’t think higher graphics requirements hurt creativity, you can have an unrealistic looking game that is very GPU-intensive, I was mainly concerned about the costs and wasted money/efforts.

But lowering the graphics budget - and the budget in general - can make creativity/risk-taking a more appealing option for AAA studios.

Edit : I just noticed both sentences kind of contradict each other but you get the point.

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