From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!
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See also Gaming’s sister community Tabletop Gaming.
This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
I prefer good gameplay over great graphics. The brain knows how to fill in the gaps and allow for immersion. Thats why most recently Battlebit Remastered has left such a big impression. It’s gameplay is really good and it is a much better game than the last Battlefield, although the Battlefield has much better graphics.
The same goes for some of my other all time favourites. Deep Rock Galactic, Terraria, Minecraft all do well without amazing graphics and take up much less drive space as a nice side effect.
I think some of the issue also has to do with art style more than graphics. Realism is by far the hardest style to achieve, and it seems to be the preferred one for a lot of gamers probably because it makes them feel more adult or something. But I think a lot of games could gain a lot from striving to look good rather than realistic, settling for an art style and committing to it.
From what I’ve seen around it seems like Baldurs Gate is doing just that, and it seems to have shook up the entire industry.
Art style makes a huge difference. And it’s one of those things that you just see and don’t really register as much as “more shadows” or whatever.
I don’t understand how anyone can play Battlebit with the UI as it is currently.
Blue dots floating around everywhere.
I am playing mostly 32v32, so I’ve never been bothered by the blue dots. It can be overwhelming in the largest game mode, but then again you can also modify the HUD in the settings.