The revenue split is the same (30%) on Steam, PlayStation, and Xbox, which seems like the number that should matter to the publisher.

It’s not that simple. This article is from 2021, so the numbers may be a different now, but the point remains. Steam takes about the same cut as Sony to start, but Steam reduces the percent the more the game sales. Given the 5 million+ units sold on steam, Larian made an additional $25 million+ because of the reduced rates.

https://www.theverge.com/21445923/platform-fees-apps-games-business-marketplace-apple-google

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