FOMO stands for Fear Of Missing Out.
I’ve tried playing some JRPGS because they are considered classics and detective games like LA Noire before realizing the genre just wasn’t for me.
I’ve also been stuck in the mentality of if I want to play a game in a series I need to play the prior games. I’m doing this currently for Deus Ex, the Witcher, and Splinter Cell. I guess I’d consider that FOMO to a degree.
Edit: I meant FOMO as in the fear of missing out on something relevant. Not necessarily something that is intentionally being time limited like raids or micro transactions.
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Those aren’t really FOMO in my opinion, more like being curious about what the praise was about. It’s trying new stuff, and rather healthy I’d say, even if you realize some of those really weren’t for you in the end. Yeah, I had quite a few of those too.
To me, FOMO would be anxiety about stuff that you really can miss “forever” and regret afterwhile.
In games, it’s weaponized with artificially limited stuff because whoever is pulling the string wants you to fear a missed opportunity and make an impulse decision.
It’s stuff like preorder “bonuses” you will never have another chance to get otherwise, time-limited content, battlepasses, daily rewards etc.
One of the most pathetic recent example I can think of being Nintendo making the translation of a 1990 Famicom game available only for a couple months. “Quick, buy Fire Emblem now, before it disappears forever!!!”
Even then I’d argue the lines are blurred with so many online marketplaces going down and how secondhand games have exponentially increased in price.
As far as I’m concerned emulation is the solution to this but I could see it being a hurdle for those that do want to play them legitimately