removed by mod
fedilink
63
RickRussell_CA
link
fedilink
English
31Y

I hope it’s decent. One of the things that bugged me about the DLC for the original HZD was that they turned most combat areas into flat, contained arenas where you couldn’t really take advantage of geography and use planning to kill your targets.

Bottlenecking, laying traps, getting advantage of ground, taking advantage of limited mobility of the robots, stealth… all the gameplay videos I’ve seen look SO BORING.

I’ve played the base game, and unlike HZD you actually have a limit to amount of traps you can set, so it is less of an important mechanic at lower difficulties. In fact you can’t dodge enough as well, so the combat is really engaging and challenging.

RickRussell_CA
link
fedilink
English
21Y

unlike HZD you actually have a limit to amount of traps you can set

Err. Hmm. One of my complaints about HZD was that it put an arbitrary limit on the number of traps you could set. Somewhere around ~25, the first trap disappears when you lay the next trap.

Reducing the number of traps is a con, not a pro. If I’m willing to gather materials and craft traps, let me use them as I see fit.

Ah, here it is like 3 I think. So you’ll probably hate it :p

Create a post

From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming’s sister community Tabletop Gaming.


This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

  • 1 user online
  • 46 users / day
  • 149 users / week
  • 530 users / month
  • 1.72K users / 6 months
  • 1 subscriber
  • 2.65K Posts
  • 42.6K Comments
  • Modlog