If you think we won't sneak in a sly reference to New Vegas just because it's not a Bethesda RPG you don't know us very well.

I don’t doubt it has new events, new ways that things can pan out, etc… but it’s the same characters, the same goblin camp, etc.I am very big on exploration, and without a world large enough to find places I haven’t seen, or at least places that it’s been so long since I saw that I don’t remember it, I bounce off games very fast.

Yes and no. My second play had countless new characters–three of them playable–several new zones, and a ton of new gameplay. I was constantly finding new places, new encounters, new conversations. I know there are still several zones I haven’t poked around in.

The main story beats don’t change much but there are still a lot of branching paths to get to them. Hell, you could even completely skip the goblin camp if you wanted.

Game studios just don’t do the kind of extra work to cover player choice like Larian did here. It’s why the game made waves in the industry. I’d say unless you really went over it with a fine comb the first time around (125 hours or more), it’s absolutely worth revisiting at some point.

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