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Persona 5 Tactica - Review Thread
Game Information -------------------- **Game Title**: Persona 5 Tactica **Platforms**: - PlayStation 5 (Nov 17, 2023) - Nintendo Switch (Nov 17, 2023) - PC (Nov 17, 2023) - Xbox Series X/S (Nov 17, 2023) - Xbox One (Nov 17, 2023) - PlayStation 4 (Nov 17, 2023) **Trailers**: - [Persona 5 Tactica — Battle Gameplay 2 | Xbox Game Pass, Xbox Series X|S, Xbox One, Windows PC](https://www.youtube.com/watch?v=LZEaYgggDjc) - [Persona 5 Tactica — Battle Gameplay 1 | Xbox Game Pass, Xbox Series X|S, Xbox One, Windows PC](https://www.youtube.com/watch?v=gTXPfo2_ij0) - [Persona 5 Tactica — Announcement Trailer | Xbox Game Pass, Xbox Series X|S, Xbox One, Windows PC](https://www.youtube.com/watch?v=Z5aBbuInWvs) **Developer**: Atlus **Publisher**: SEGA **Review Aggregator**: **[OpenCritic - 79 average - 71% recommended - 46 reviews](https://opencritic.com/game/15847/persona-5-tactica)** Critic Reviews ------------- **[Atomix](https://opencritic.com/outlet/458/atomix)** - [Aldo López](https://opencritic.com/critic/9319/aldo-l-pez) - *Spanish* - [90 / 100](https://atomix.vg/review-persona-5-tactica/) >If you like Persona 5 and all its spinoffs that have come out over the years, it is clear that Tactica should not be missing from your collection, especially if you are an enthusiast of strategy games. ------------- **[But Why Tho?](https://opencritic.com/outlet/722/but-why-tho-)** - [Kyle Foley](https://opencritic.com/critic/8332/kyle-foley) - [8.5 / 10](https://butwhytho.net/2023/11/persona-5-tactica-review/) >Persona 5 Tactica is a great example of how to do a spin-off game right by balancing familiar components with a new approach. There is plenty to enjoy for new and old fans alike and everything is tied together in a package that is equal parts approachable and fulfilling. ------------- **[CGMagazine](https://opencritic.com/outlet/82/cgmagazine)** - [Brendan Frye](https://opencritic.com/critic/400/brendan-frye) - [6 / 10](https://www.cgmagonline.com/review/game/persona-5-tactica-pc-review/) >Persona 5 Tactica, while trying some new things in the series ultimately falls flat. With a bland story and mediocre gameplay, I think its time we leave Joker and the gang alone. ------------- **[COGconnected](https://opencritic.com/outlet/94/cogconnected)** - [Nicola Kapron](https://opencritic.com/critic/7880/nicola-kapron) - [75 / 100](https://cogconnected.com/review/persona-5-tactica-review/) >All in all, Persona 5 Tactica is far from perfect. But it looks pretty sound, it sounds excellent, and it is fun. If you just want to see more of the Phantom Thieves of Hearts, you could certainly do worse. And if you open your heart to the new cast, Erina and Toshiro have a lot going for them. Just be prepared to replay levels a lot on higher difficulties. ------------- **[Checkpoint Gaming](https://opencritic.com/outlet/563/checkpoint-gaming)** - [Charlie Kelly](https://opencritic.com/critic/6051/charlie-kelly) - [8 / 10](https://checkpointgaming.net/reviews/2023/11/persona-5-tactica-review-a-tactful-victory-lap/) >Persona 5 Tactica is another successful voyage for the Phantom Thieves. Little is better than the warm feeling inside of revisiting this cast of characters I've come to know so fondly and intimately in a new, but familiar style. There are small ways Atlus could've made this a more blown-out affair, but it's never too much of a bother when the game is this solid and satisfying to play. ------------- **[Digital Trends](https://opencritic.com/outlet/124/digital-trends)** - [Jess Reyes](https://opencritic.com/critic/8573/jess-reyes) - [3 / 5 ](https://www.digitaltrends.com/gaming/persona-5-tactica-review/) >Persona 5 Tactica's strategic elements are its highlights, but don't expect it to take your heart. ------------- **[DualShockers](https://opencritic.com/outlet/285/dualshockers)** - [Peter Szpytek](https://opencritic.com/critic/7864/peter-szpytek) - [8 / 10](https://www.dualshockers.com/persona-5-tactica-review/) >Persona 5 Tactica takes a while to really get going, but once it does, you'll have no choice but to stick around for the ride. DualShockers was provided with a copy of the game for review purposes. ------------- **[Eurogamer](https://opencritic.com/outlet/114/eurogamer)** - [Henry Stockdale](https://opencritic.com/critic/2300/henry-stockdale) - [3 / 5](https://www.eurogamer.net/persona-5-tactica-review-a-welcoming-spin-off-aimed-at-strategy-newcomers) >Persona 5 Tactica marks a welcome return for the Phantom Thieves, delivering a fun strategy spin-off with plenty of heart. ------------- **[Everyeye.it](https://opencritic.com/outlet/425/everyeye-it)** - [Antonello Bello](https://opencritic.com/critic/2994/antonello-bello) - *Italian* - [8.3 / 10](https://www.everyeye.it/articoli/recensione-persona-5-tactica-gioco-strategia-rocambolesco-62784.html) >Just like his Phantom Thieves, ATLUS isn't missing a beat, and against all odds, Persona 5 Tactica has proven to be a solid and enjoyable tactician. ------------- **[Final Weapon](https://opencritic.com/outlet/727/final-weapon)** - [Raul Ochoa](https://opencritic.com/critic/6667/raul-ochoa) - [4 / 5 ](https://finalweapon.net/2023/11/14/persona-5-tactica-review-a-well-rounded-tactical-diversion/) >Persona 5 Tactica is a really fun RPG that brings interesting new characters, addicting gameplay, and a story that delivers lighthearted and dark themes alike. Although the game doesn't exactly move the Persona series forward in a substantial way, Persona 5 Tactica brings an intriguing twist to the gameplay systems that fans come to know and love in a well-rounded RPG that respects the player's time. ------------- **[Game Rant](https://opencritic.com/outlet/60/game-rant)** - [Shane Robert Moyer](https://opencritic.com/critic/9443/shane-robert-moyer) - [4 / 5 ](https://gamerant.com/persona-5-tactica-review/) >Atlus' Persona 5 Tactica drops the Phantom Thieves in a Medieval Europe-style world as they are dragged into an ongoing revolution by a mysterious figure. Rather than a traditional turn-based JRPG, the Persona 5 spin-off falls within the tactics genre. ------------- **[GameBlast](https://opencritic.com/outlet/797/gameblast)** - [Matheus Senna de Oliveira](https://opencritic.com/critic/7686/matheus-senna-de-oliveira) - *Portuguese* - [8.5 / 10](https://www.gameblast.com.br/2023/11/analise-persona-5-tactica-review.html) >The new adventures of Joker and company in Persona 5 Tactica manage to mix turn-based RPG with strategy in a very competent way. Exuding style and an engaging story, especially thanks to its charismatic characters, each new mission and its developments are unmissable. In particular, I liked the great freedom in solving missions and their challenges. Although the title is not on the same level as the original game, its quality is undeniable and it certainly has a lot of fun and challenge to offer. Another mandatory release for fans of the series and a good choice for anyone who wants to start getting to know this unique universe. ------------- **[GameXplain](https://opencritic.com/outlet/315/gamexplain)** - [Loved](https://www.youtube.com/watch?v=HbKv-bfILDM) >Video Review - Quote not available ------------- **[Gamer Guides](https://opencritic.com/outlet/733/gamer-guides)** - [Chris Moyse](https://opencritic.com/critic/4258/chris-moyse) - [6.5 / 10](https://www.gamerguides.com/persona-5-tactica/review) >While die-hard Phantom Thieves will enjoy stepping into the Metaverse once again - as slick, stylish, and cool as it ever was - Persona 5 Tactica lacks variety, momentum, and challenge. Its key issue lies in a fatal lack of mechanical balance, resulting in an endearing but unsatisfying strategy experience. ------------- **[GamesRadar+](https://opencritic.com/outlet/91/gamesradar-)** - [Rollin Bishop](https://opencritic.com/critic/655/rollin-bishop) - [4 / 5 ](https://www.gamesradar.com/persona-5-tactica-review/) >Persona 5 Tactica makes the most of combining Persona and tactics (as the name implies) together, forming a charming amalgamation out of the two for a surprisingly dense mechanical experience and powerful story that nevertheless loses something by omitting anything resembling side activities. ------------- **[GamingTrend](https://opencritic.com/outlet/102/gamingtrend)** - [Dalton McClain](https://opencritic.com/critic/7352/dalton-mcclain) - [90 / 100](https://gamingtrend.com/feature/reviews/persona-5-tactica-review-its-time-to-repaint-your-heart/) >In summary, Persona 5 Tactica offers a great story with engaging factors, vibrant colors, dynamic art styles, new characters, and music. It masters a compelling story while also presenting older and nostalgic characteristics of Persona 5. With a fresh new coat of paint, Persona 5 Tactica is worth it to suit up as a Phantom Thief and liberate the worlds of the Metaverse. ------------- **[God is a Geek](https://opencritic.com/outlet/111/god-is-a-geek)** - [Lyle Carr](https://opencritic.com/critic/6583/lyle-carr) - [9 / 10](https://www.godisageek.com/reviews/persona-5-tactica-review/) >Persona 5 Tactica is a tactics game unlike any other, with really clever combat that requires a lot of thought and that Persona style we all love. ------------- **[God is a Geek](https://opencritic.com/outlet/111/god-is-a-geek)** - [Lyle Carr](https://opencritic.com/critic/6583/lyle-carr) - [9 / 10](https://www.godisageek.com/reviews/persona-5-tactica-switch-review/) >The Switch port of Persona 5 Tactica is absolutely wonderful, and it's a perfect game to play portably thanks to its lovely bite sized missions. ------------- **[Hobby Consolas](https://opencritic.com/outlet/499/hobby-consolas)** - [Daniel Quesada](https://opencritic.com/critic/3764/daniel-quesada) - *Spanish* - [77 / 100](https://www.hobbyconsolas.com/reviews/analisis-persona-5-tactica-perspectiva-diferente-divertida-ladrones-fantasma-1335552) >It won't satisfy everyone, but this twist on the Persona formula offers satisfactory moments and a gameplay that becomes more and more attractive with every mision. ------------- **[IGN](https://opencritic.com/outlet/56/ign)** - [Leana Hafer](https://opencritic.com/critic/7792/leana-hafer) - [8 / 10](https://www.ign.com/articles/persona-5-tactica-review) >Persona 5 Tactica is a big bag of bite-sized Phantom Thieves adventures that keeps the spirit of the series alive and shows that it can work great with a grid-based battle system. ------------- **[IGN Italy](https://opencritic.com/outlet/477/ign-italy)** - [Alessandro Digioia](https://opencritic.com/critic/8524/alessandro-digioia) - *Italian* - [7 / 10](https://it.ign.com/persona-5-tactica/206488/review/persona-5-tactica-la-recensione) >Persona 5 Tactica is the first game in the Persona 5 sub-series to make me wonder if we really needed to see the Phantom Thieves again. It's never bad, but it does feel pointless most of the times. The new story is just "more of the same" without any real twists, and the combat system, although pretty fun, lacks depth and isn't particularly challenging. Still, it menages to entertain for most of it's 30 hours duration. ------------- **[IGN Spain](https://opencritic.com/outlet/471/ign-spain)** - [Esteban Canle](https://opencritic.com/critic/10154/esteban-canle) - *Spanish* - [8 / 10](https://es.ign.com/persona-5-tactica/196172/review/analisis-de-persona-5-tactica-el-regreso-de-los-ladrones-fantasma) >Persona 5 Tactica brings the Phantom Thieves back together for fans to enjoy in a strategy and role-playing game full of possibilities. A new opportunity to live adventures with Joker and his friends, this time leading a new revolution. On a negative note, it may fall short for those with a lot of experience in this type of games. ------------- **[Nintendo Life](https://opencritic.com/outlet/136/nintendo-life)** - [Mitch Vogel](https://opencritic.com/critic/924/mitch-vogel) - [9 / 10](https://www.nintendolife.com/reviews/nintendo-switch/persona-5-tactica) >Persona 5 Tactica is a thrillingly varied tactical RPG that fans of the Phantom Thieves and the genre should take note of. It's a little on the easy side, but the varied gameplay, excellent soundtrack, striking visuals, and lovable characters all make for a very easy recommendation here. ------------- **[PC Invasion](https://opencritic.com/outlet/176/pc-invasion)** - [Jack Salter](https://opencritic.com/critic/9711/jack-salter) - [10 / 10](https://www.pcinvasion.com/persona-5-tactica-review-aiming-a-tactical-shot-at-my-heart/) >Persona 5 Tactica seamlessly blends the SRPG genre with Persona 5. With combat mechanics that elevate the game and a story that ramps up to be enrapturing and heart-wrenching, Persona 5 Tactica is easily my favorite Persona spin-off, and I hope Atlus makes more SRPGs with this style of gameplay. ------------- **[PSX Brasil](https://opencritic.com/outlet/514/psx-brasil)** - [Thiago de Alencar Moura](https://opencritic.com/critic/3868/thiago-de-alencar-moura) - *Portuguese* - [85 / 100](https://psxbrasil.com.br/analise/persona-5-tactica-review/) >If you're a fan of the series, this is yet another spin-off that will please you quite a bit and introduce you to an addictive new genre. ------------- **[Press Start](https://opencritic.com/outlet/491/press-start)** - [Harry Kalogirou](https://opencritic.com/critic/5119/harry-kalogirou) - [7.5 / 10](https://press-start.com.au/reviews/nintendo-switch/2023/11/15/persona-5-tactica-review-a-tactical-return-to-the-metaverse/) >It certainly doesn't reinvent the wheel, but offers a more than competent tactics experience within a framework that's sure to please any Persona fan. ------------- **[Prima Games](https://opencritic.com/outlet/817/prima-games)** - [Shaun Cichacki](https://opencritic.com/critic/8968/shaun-cichacki) - [8 / 10](https://primagames.com/reviews/persona-5-tactica-review-a-pint-sized-package) >If you’re a fan of Persona, then it’s something you should at least consider giving a try, even if it may be time for the Phantom Thieves to retire into a quieter life altogether, finally. ------------- **[Pure Xbox](https://opencritic.com/outlet/151/pure-xbox)** - [PJ O'Reilly](https://opencritic.com/critic/1742/pj-oreilly) - [8 / 10](https://www.purexbox.com/reviews/xbox-series-x/persona-5-tactica) >Persona 5 Tactica is another very solid and self-assured spin-off for Atlus' stellar RPG franchise. Placing the Phantom Thieves in tactical turn-based battles works a treat here, with addictive and challenging strategy complimented by a slick sense of style, strong writing and a campaign narrative that will keep fans happy. Whether you're here for Persona specifically or you're just wanting a solid slice of tactical action to dig into, this one has got you well and truly covered. ------------- **[Push Square](https://opencritic.com/outlet/25/push-square)** - [Liam Croft](https://opencritic.com/critic/1009/liam-croft) - [7 / 10](https://www.pushsquare.com/reviews/ps5/persona-5-tactica) >Joker and co have enjoyed a great run, but Persona 5 fatigue is well and truly beginning to set in. ------------- **[RPG Fan](https://opencritic.com/outlet/37/rpg-fan)** - [Ben Love](https://opencritic.com/critic/9736/ben-love) - [75%](https://www.rpgfan.com/review/persona-5-tactica/) >Persona 5 Tactica crafts an engaging personal narrative but falters in conveying its themes and delivering satisfying turn-based tactical combat. ------------- **[Rock, Paper, Shotgun](https://opencritic.com/outlet/270/rock-paper-shotgun)** - [Siobhán Casey](https://opencritic.com/critic/9873/siobh-n-casey) - [Unscored](https://www.rockpapershotgun.com/persona-5-tactica-review) >A turn-based strategy 'em up with the Persona 5 gang that might be a bit too simplistic for some, and anime for others, but still makes for a nice excuse to hang with pals. ------------- **[Screen Rant](https://opencritic.com/outlet/664/screen-rant)** - [Cody Gravelle](https://opencritic.com/critic/1828/cody-gravelle) - [4 / 5 ](https://screenrant.com/persona-5-tactica-review/) >Ultimately, Persona 5 Tactica is another fun spin-off that proves the depth of its source material. Persona 5 has successfully ported itself to the musou, rhythm, and tactical genres, all the while maintaining the charm and flash that made it so instantly recognizable. At this point, it would be weirder to see a genre that the series didn't successfully adapt itself to than one it does. ------------- **[Siliconera](https://opencritic.com/outlet/793/siliconera)** - [Jenni Lada](https://opencritic.com/critic/342/jenni-lada) - [8 / 10](https://www.siliconera.com/review-persona-5-tactica-is-a-surprisingly-adept-strategy-game/) >Persona 5 Tactica shows the series can adapt well to strategy genre, as the game is largely entertaining and includes familiar concepts well. ------------- **[Spaziogames](https://opencritic.com/outlet/502/spaziogames)** - [Gianluca Arena](https://opencritic.com/critic/3759/gianluca-arena) - *Italian* - [7.8 / 10](https://www.spaziogames.it/articoli/persona-5-tactica-recensioni) >Despite being an enjoyable SRPG suitable for all age groups, thanks to five levels of difficulty and a challenge rate that is never really prohibitive even at the highest ones, Persona 5 Tactica is, on balance, the least brilliant product among those generated by the fame of the franchise and the talent of the minds within Atlus. ------------- **[Stevivor](https://opencritic.com/outlet/424/stevivor)** - [Steve Wright](https://opencritic.com/critic/3165/steve-wright) - [7.5 / 10](https://stevivor.com/reviews/persona-5-tactica-review-once-more-with-strategy/) >Highly stylised and easy enough to understand, though complex and demanding as all hell. ------------- **[The Game Crater](https://opencritic.com/outlet/806/the-game-crater)** - [Tom Wilson](https://opencritic.com/critic/8161/tom-wilson) - [6 / 10](https://thegamecrater.com/persona-5-tactica-ps5-review-a-squandered-spin-off/) >Persona 5 Tactica's deep turn-based mechanics and intriguing story are great, but it fails to live up to the very game it is based on. ------------- **[The Games Machine](https://opencritic.com/outlet/497/the-games-machine)** - [Nicholas Mercurio](https://opencritic.com/critic/9047/nicholas-mercurio) - *Italian* - [9 / 10](https://www.thegamesmachine.it/persona-5-tactica/persona-5tactica-recensione/) >Persona 5 Tactica is a passionate and better work in every light and nuance. Enriched by a detailed game design, defined at its best by many approaches that can be carried out at your preference, its greatest merit is to be linked to the original title and to involve, at the same time, with a strategic vision à la X-Com particularly successful. It's a video game you won't want to miss, full of nuances and things to do, as well as enriched by a moving story. ------------- **[TheGamer](https://opencritic.com/outlet/731/thegamer)** - [Stacey Henley](https://opencritic.com/critic/7588/stacey-henley) - [3 / 5 ](https://www.thegamer.com/persona-5-tactica-review/) >Persona 5 Tactica is undone by the fact it's unsure if it's putting the Persona twist on the tactical grid game, or using Persona characters to introduce newcomers to the genre. Maps and missions are repetitive, the more interesting elements that each Persona brings are sanded off, and there's an overreliance on basic gun and melee attacks that don't suit the Phantom Thieves at all. But when it clicks, there is an unmistakable charm about the Phantom Thieves themselves, and drawn-out though they may be, the epic scale of the bosses is a good shake-up for the genre. It's not the perfect goodbye of Strikers, but it is a sign that the sun should set on the Phantom Thieves in peace. ------------- **[TheSixthAxis](https://opencritic.com/outlet/68/thesixthaxis)** - [Nic Bunce](https://opencritic.com/critic/5835/nic-bunce) - [7 / 10](https://www.thesixthaxis.com/?p=445216) >Persona 5 Tactica is a good game, but it is a game that's standing on the shoulders of giants – when the giant is the size of Satanael, you have a lot to live up to. Indeed, it's very difficult to score this and not compare it to the other games in the series as a result. Tactica is good, but it's not great, and while it is always nice to sink into that warm-bath feeling of hanging out with your fictional friends, it won't be remembered as either a series high or the best spin-off the franchise has to offer. ------------- **[Twinfinite](https://opencritic.com/outlet/21/twinfinite)** - [Rowan Jones](https://opencritic.com/critic/10278/rowan-jones) - [4.5 / 5](https://twinfinite.net/reviews/persona-5-tactica-review-stylishly-stealing-hearts/) >I’m not going to give much away here about the story because it is best to enjoy it as it unfolds. Let’s just say it is camp, surprising, and so much fun! It is clear Persona 5 Tactica was created for both old and new players alike, and I for one am grateful for that. I look forward to seeing what else the Persona series has to offer. ------------- **[Wccftech](https://opencritic.com/outlet/304/wccftech)** - [Francesco De Meo](https://opencritic.com/critic/1717/francesco-de-meo) - [8.5 / 10](https://wccftech.com/review/persona-5-tactica-review/) >The narrative remains compelling, the characters charming, the presentation slick and the solid tactical rounds the package well, making the game an engaging experience from beginning to end. The game's low challenge level, however, and the established status of the Phantom Thieves limits its appeal to die-hard fans of the series. ------------- **[WellPlayed](https://opencritic.com/outlet/382/wellplayed)** - [Nathan Hennessy](https://opencritic.com/critic/8258/nathan-hennessy) - [6 / 10](https://www.well-played.com.au/persona-5-tactica-review/) >Persona 5's toe-tapping tunes and infectious energy are present, but Tactica forgets to bring fresh ideas or variety. ------------- **[WhatIfGaming](https://opencritic.com/outlet/842/whatifgaming)** - [Hristijan Pavlovski](https://opencritic.com/critic/10178/hristijan-pavlovski) - [9 / 10](https://whatifgaming.com/persona-5-tactica-review/) >Persona 5 Tactica is a breath of fresh air for the turn-based tactics genre that feels familiar, yet challenging, and has enough depth to easily stand toe-to-toe with its peers. Despite the genre shift, it retains all the hallmarks of a Persona title and blends those aspects with dazzling polish. It's fun, challenging, a blast to play, and a must-have for any Persona fan, serving as a good entry point for strategy lovers looking to get into Persona. ------------- **[Windows Central](https://opencritic.com/outlet/515/windows-central)** - [Alexander Cope](https://opencritic.com/critic/7845/alexander-cope) - [4 / 5 ](https://www.windowscentral.com/gaming/xbox/persona-5-tactica-review) >Persona 5 Tactica is an enjoyable Strategy RPG spin-off romp despite featuring a relatively run-of-the-mill 'good versus evil' storyline. The tactical gameplay elements are filled with exciting and engaging ideas alongside welcome quality-of-life improvements. If you're a die-hard Persona 5 fan who enjoys strategy games, you absolutely will get a kick out of Tactica. However, those looking for a serious challenge will likely find they breeze through the mostly undemanding combat. ------------- **[Worth Playing](https://opencritic.com/outlet/64/worth-playing)** - [Chris "Atom" DeAngelus](https://opencritic.com/critic/289/chris-atom-deangelus) - [8 / 10](https://worthplaying.com/article/2023/11/14/reviews/139765-ps5-review-persona-5-tactica/) >Persona 5 Tactica is a fun attempt to bring the ideas and concepts behind Persona 5 into the tactical setting, but at times it can feel more like a proof of concept. The core gameplay is a lot of fun, the story is enjoyable, and it's a good game for Persona 5 fans. It suffers from the cast being so overexposed that it's difficult to get super excited to see them again, and the actual persona element feels a tad lackluster. ------------- **[Xbox Achievements](https://opencritic.com/outlet/152/xbox-achievements)** - [Dan Webb](https://opencritic.com/critic/681/dan-webb) - [82%](https://www.xboxachievements.com/game/persona-5-tactica/review/) >Persona 5 Tactica is a wonderful take on isometric turn-based tactical games like XCOM, that is good enough to satiate Persona fans, and maybe even win over a few XCOM fans at the same time. -------------
fedilink

The space elements were a big part of the marketing. I knew better than to expect atmospheric flight or anything but simple space combat, but intra-system travel being only done in menus and the space sections being put in small lightboxes with planet renderings was rather shocking. That’s 20th-century stuff. It’s especially bizarre given how much of the Bethesda magic has leaned on roads in the past, and there aren’t any roads outside of cities. Even the cargo runs are 100% in menus, without talking to a single person.


Us space sim types would tell you it took a few steps back as far as genre standards go. And I wasn’t even expecting much on that side of it.


Starfield only getting one nomination–and in a category it has no chance of winning–is not at all what I would have expected going into this year.

I don’t know if that speaks to how nuts this year has been for new releases or to how much Starfield fell short, in light of the fact that its player counts on Steam are starting to fall below Skyrim.


Well, a bunch more talent just hit the job market with The Escapist melting down, too.

I encourage anyone that hasn’t yet to try any subscription-based journalism for a month just to see how different the writing is when it’s not beholden to advertising and SEO.


Blizzard announces World of Warcraft’s next 3 expansions: ‘We ain’t screwin’ around,’ declares Chris Metzen
cross-posted from: https://kbin.social/m/PCGaming/t/596090 > "We are working to establish a thundering heartbeat for this franchise," the returning WoW creative director said.
fedilink

Heh, yeah, that’s one of the popular styles right now. I’d rather see more detailed sprites.


Star Ocean: The Second Story R - Review Thread
Game Information -------------------- **Game Title**: Star Ocean: The Second Story R **Platforms**: - PlayStation 5 (Nov 2, 2023) - PlayStation 4 (Nov 2, 2023) - Nintendo Switch (Nov 2, 2023) - PC (Nov 2, 2023) **Trailers**: - [STAR OCEAN THE SECOND STORY R - Launch Trailer](https://www.youtube.com/watch?v=nmqoJZFNOG0) - [Star Ocean The Second Story R - Claude C. Kenny Trailer](https://www.youtube.com/watch?v=Uq9NCP365w0) - [Star Ocean The Second Story R - Gameplay Trailer](https://www.youtube.com/watch?v=Hl3AuAVC8Ss) **Developer**: Gemdrops **Publisher**: Square Enix **Review Aggregator**: **[OpenCritic - 85 average - 97% recommended - 29 reviews](https://opencritic.com/game/15765/star-ocean-the-second-story-r)** Critic Reviews ------------- **[Atomix](https://opencritic.com/outlet/458/atomix)** - [Alberto Desfassiaux](https://opencritic.com/critic/3348/alberto-desfassiaux) - *Spanish* - [90 / 100](https://atomix.vg/review-star-ocean-the-second-story-r/) >Star Ocean: The Second Story R is much more than a visual remake of the PlayStation classic. Gemdrops reworked a lot of the gameplay system and also aded tons of quality of life improvements that resulted in a better game than the original. A 2023 surprise, no doubt. ------------- **[CGMagazine](https://opencritic.com/outlet/82/cgmagazine)** - [Chris De Hoog](https://opencritic.com/critic/8087/chris-de-hoog) - [8.5 / 10](https://www.cgmagonline.com/review/game/star-ocean-the-second-story-r/) >Star Ocean The Second Story R is a lovingly-crafted remaster of a golden age RPG that offers a replayable and approachably complex adventure. ------------- **[Cerealkillerz](https://opencritic.com/outlet/465/cerealkillerz)** - [Julian Bieder](https://opencritic.com/critic/3391/julian-bieder) - *German* - [8.8 / 10](https://cerealkillerz.org/review-star-ocean-the-second-story-r-ein-rollenspiel-schatz-aus-vergangenen-tagen-neu-aufpoliert/) >If anyone says that 90s role-playing games are out of date these days, should take a hard look at Star Ocean: The Second Story. With the help of stunning 2.5D graphics and a few small improvements to the combat system and other gameplay mechanics, the title shines as The Second Story R in a splendour that rivals any other current RPG of the year. The depth of the original game, including side activities, take care of the rest ------------- **[Checkpoint Gaming](https://opencritic.com/outlet/563/checkpoint-gaming)** - [Charlie Kelly](https://opencritic.com/critic/6051/charlie-kelly) - [8.5 / 10](https://checkpointgaming.net/reviews/2023/11/star-ocean-the-second-story-r-review-bettering-something-stellar/) >Star Ocean: The Second Story R serves as a reminder from Square Enix that this is an RPG property not to be ignored. On offer is one of the most enjoyable of its genre I've played in some time with a heartfelt story, colourful cast, and a wonderful fusion of both fantasy and science fiction goodness. The quality doesn't end there, though. Deep leveling and specialistion systems make for meaningful refining of your party, becoming more self-sufficient the further along you get. This complements some battle encounters that are deeper than many other RPGs on the market, always keeping you on your toes. One or two quality-of-life additions that could've been better implemented aren't a worry for long when you also consider how gorgeous the world of Expel really is, with its characters popping off your screen. A killer title to convert newcomers and satiate longtime fans, this remake is one for all and all for one. Star Ocean forever. ------------- **[Console Creatures](https://opencritic.com/outlet/798/console-creatures)** - [Bobby Pashalidis](https://opencritic.com/critic/7698/bobby-pashalidis) - [Essential](https://www.consolecreatures.com/review-star-ocean-the-second-story-r/) >Star Ocean The Second Story R is what a remake should be — a project that finely tunes and updates the original. The attention to detail, the upgraded environments, and the changes to the combat deliver an incredible experience. ------------- **[Destructoid](https://opencritic.com/outlet/90/destructoid)** - [Andrea Shearon](https://opencritic.com/critic/1920/andrea-shearon) - [9 / 10](https://www.destructoid.com/reviews/review-star-ocean-the-second-story-r/) >Star Ocean: The Second Story R recaptures all the otherworldly wonder of its PlayStation predecessor. The rough edges of the original are now smooth to the touch, and the enhanced visuals amplify that classic pixel art aesthetic in a way that few remakes pull off. It’s a thoughtful snapshot encapsulating RPGs of the era, retaining all the passion and whimsy I remember so fondly. I loved this look back at Star Ocean‘s past, and I hope this marks a new beginning for the series’ future. ------------- **[Digital Chumps](https://opencritic.com/outlet/96/digital-chumps)** - [Ben Sheene](https://opencritic.com/critic/5312/ben-sheene) - [9 / 10](https://digitalchumps.com/star-ocean-the-second-story-r-review/) >Star Ocean The Second Story R may well serve as the blueprint going forward if Square Enix or any other developer wishes to remake games from this classic era of RPGs. An unquestionably gorgeous art style uplifts all modern touches, breathing life into a 25-year-old game. ------------- **[Everyeye.it](https://opencritic.com/outlet/425/everyeye-it)** - [Antonello Bello](https://opencritic.com/critic/2994/antonello-bello) - *Italian* - [8 / 10](https://www.everyeye.it/articoli/recensione-star-ocean-the-second-story-r-remake-imprescindibile-62700.html) >Star Ocean: The Second Story R is a must-buy for anyone who loved tri-Ace's masterpiece, as well as an unmissable opportunity for any newbies to discover one of the best action RPGs of the 90s. ------------- **[Final Weapon](https://opencritic.com/outlet/727/final-weapon)** - [Payne Grist](https://opencritic.com/critic/9617/payne-grist) - [4.5 / 5 ](https://finalweapon.net/2023/11/01/star-ocean-the-second-story-r-a-masterclass-modernization/) >Star Ocean: The Second Story R is a masterfully done remake. The goal envisioned by the creators was to bring a classic game up to modern sensibilities, and they have truly outdone themselves. Star Ocean: The Second Story R takes the masterfully crafted systems of the original game, combines them with the updates from Star Ocean: Second Evolution, and wraps them up in a gorgeous and smooth package. Any qualms that can be found lie within things like the story and characters, which remain true to the original game. However, the ease of play, deep RPG elements, strong story theming, and revamped battle system more than makeup for any issues I have. Please, I implore you, to check out this absolutely astounding game. ------------- **[GameSpot](https://opencritic.com/outlet/32/gamespot)** - [George Yang](https://opencritic.com/critic/7294/george-yang) - [8 / 10](https://www.gamespot.com/reviews/star-ocean-the-second-story-r-review-back-to-the-future/1900-6418147/) >Star Ocean: The Second Story R strikes a good balance of retro and modernity with its throwback visuals and new combat mechanics. ------------- **[GamingTrend](https://opencritic.com/outlet/102/gamingtrend)** - [David Flynn](https://opencritic.com/critic/6536/david-flynn) - [70 / 100](https://gamingtrend.com/feature/reviews/star-ocean-the-second-story-r-review-senior-slump/) >Star Ocean The Second Story R is a wildly inconsistent package, with the ending portions falling off greatly in quality, but still a mostly fun game. Battle and its surrounding systems can have a lot of variation depending on your party and how you choose to play. However, it lacks polish in many areas making it very difficult to want to finish. ------------- **[Hey Poor Player](https://opencritic.com/outlet/385/hey-poor-player)** - [Kenny McKee](https://opencritic.com/critic/2479/kenny-mckee) - [4.5 / 5](https://www.heypoorplayer.com/2023/11/01/star-ocean-the-second-story-r-review/) >Star Ocean The Second Story R is a true treat for both series veterans and newcomers alike, going far beyond the scope of traditional remakes and bringing The Second Story to a brand-new, and completely wonderful, level. ------------- **[Kakuchopurei](https://opencritic.com/outlet/788/kakuchopurei)** - [Jonathan Leo](https://opencritic.com/critic/7505/jonathan-leo) - [80 / 100](https://www.kakuchopurei.com/2023/11/star-ocean-second-story-r-review/) >Coupled with an inviting HD-2D look that combines pixel art and 3D graphics that really invites you to play/replay it for copious amounts of time, this Star Ocean remake is worth diving into. If you crave 90s JRPG action with a lot of unlockables and power-up options, optional party members with backstories to uncover, and fast-paced combat, Star Ocean: The Second Story R is a no-brainer that will get you into its scifi hooks. ------------- **[MonsterVine](https://opencritic.com/outlet/334/monstervine)** - [Frank Wood](https://opencritic.com/critic/7308/frank-wood) - [4.5 / 5](https://monstervine.com/2023/11/star-ocean-the-second-story-r-review-shot-for-the-stars-and-landed-among-them/) >They really did do a great job with this one, creating something fans of the game can fall back in love with, as well as creating what might be the best jumping-off point for new fans of the series. As I said earlier, I had NO intentions of going in as deep with this game as I did before I started writing, but here I am already wanting to go back to do some end/post-game things just because it was so enjoyable. This is a worthy entry into any RPG fans’ collection, and it does the original release great justice. ------------- **[Nintendo Life](https://opencritic.com/outlet/136/nintendo-life)** - [Mitch Vogel](https://opencritic.com/critic/924/mitch-vogel) - [9 / 10](https://www.nintendolife.com/reviews/nintendo-switch/star-ocean-the-second-story-r) >In a year overflowing with outstanding new RPGs, Star Ocean: The Second Story R is among the very best of them. This revival of a PlayStation classic does a thorough job of mixing modern game design and artistic elements with old-school sensibilities to make for one of the most impressive RPG releases of 2023. A lengthy, player-driven story, thrilling combat system, gorgeous new visual style, and remixed soundtrack all come together to make this one of the easiest recommendations we can make to any RPG fan. If you're even vaguely interested in picking this up, we'd encourage you to do so as soon as you can; Star Ocean: The Second Story R is comfortably the best entry in this series. ------------- **[NintendoWorldReport](https://opencritic.com/outlet/138/nintendoworldreport)** - [Neal Ronaghan](https://opencritic.com/critic/1517/neal-ronaghan) - [8.5 / 10](https://www.nintendoworldreport.com/review/65365/star-ocean-the-second-story-r-switch-review) >It's an enjoyable action RPG with a wealth of player choice and a lot of charming quirky aspects. If you've ever been curious about Star Ocean and have an affinity for old-school action RPGs, this is a must-play. Even beyond that, the beautiful presentation might be worth the price of admission by itself. ------------- **[One More Game](https://opencritic.com/outlet/811/one-more-game)** - [Chris Garcia](https://opencritic.com/critic/8410/chris-garcia) - [Buy](https://onemoregame.ph/star-ocean-the-second-story-r-review/) >Star Ocean The Second Story R is a superb remake that takes an already content-heavy game and further improves the adventure with meaningful additions that enhance the experience by a wide margin. From simple quality-of-life conveniences to added crafting and customizing depth, Star Ocean The Second Story R does not disappoint. > >Despite launching in between big releases, Star Ocean The Second Story R is a fantastic RPG experience that shouldn’t be overlooked. Fans of the original will be pleased with the breadth and scope that the remake offers, while newcomers can use this as a stepping stone to dive further into the series. ------------- **[PSX Brasil](https://opencritic.com/outlet/514/psx-brasil)** - [Thiago de Alencar Moura](https://opencritic.com/critic/3868/thiago-de-alencar-moura) - *Portuguese* - [90 / 100](https://psxbrasil.com.br/analise/star-ocean-the-second-story-r-review/) >Star Ocean: The Second Story R is a great remake not only of an excellent Action RPG, but of one of the best and most influential games of the golden age of JRPGs. With a unique and pleasant look, considerable novelties in its gameplay that will keep even long-time players engaged, and several quality-of-life improvements, Star Ocean: The Second Story R is a must-have for fans of the genre. ------------- **[Press Start](https://opencritic.com/outlet/491/press-start)** - [James Mitchell](https://opencritic.com/critic/3659/james-mitchell) - [9.5 / 10](https://press-start.com.au/reviews/nintendo-switch/2023/11/01/star-ocean-the-second-story-r-review/) >Star Ocean: The Second Story R is a tremendous remake. It gives the original game a visual overhaul that is simultaneously modern and nostalgic. But it doesn't stop there. It breaks open the mechanics to offer much more depth without destroying the spirit of the original. It's far and away the best way to experience one of the best Star Ocean games and one of the best RPGs ever made. If you're a fan of the genre, you owe it to yourself to check out The Second Story R. It's an absolute gem of a game that's endlessly playable and effortlessly stylish. ------------- **[Push Square](https://opencritic.com/outlet/25/push-square)** - [Robert Ramsey](https://opencritic.com/critic/932/robert-ramsey) - [8 / 10](https://www.pushsquare.com/reviews/ps5/star-ocean-the-second-story-r) >Star Ocean The Second Story R is exactly what it needs to be: a faithful remake of a classic PS1 RPG that greatly enhances the experience for both new and returning players. A wonderful visual overhaul combined with numerous quality of life improvements and expanded battle mechanics make this a borderline must-play for anyone who's looking for an old-school adventure. Although the underlying PS1-era design does still have some rough edges - particularly in the storytelling and combat balance - it's hard to knock such a well crafted revival. ------------- **[RPG Fan](https://opencritic.com/outlet/37/rpg-fan)** - [Izzy Parsons ](https://opencritic.com/critic/8246/izzy-parsons-) - [92%](https://www.rpgfan.com/review/star-ocean-the-second-story-r/) >I can't think of a remake of a game that feels more definitive than this one. All fans of the original deserve to play Star Ocean: The Second Story R, and so does everyone else. ------------- **[Saudi Gamer](https://opencritic.com/outlet/455/saudi-gamer)** - *Arabic* - [8 / 10](https://www.saudigamer.com/review/star-ocean-second-story-r/) >Star Ocean Second Story R is riding heavily on the new visuals and audios which made the fan's favorite Star Ocean game even better, but the clunky manual dodge button they added and the major difficulty spikes are what's holding this gorgeous remake back from becoming a modern masterpiece ------------- **[Siliconera](https://opencritic.com/outlet/793/siliconera)** - [Jenni Lada](https://opencritic.com/critic/342/jenni-lada) - [9 / 10](https://www.siliconera.com/review-star-ocean-the-second-story-r-is-the-best-game-in-the-series/) >Star Ocean The Second Story is among its best games in the series, and I believe the R release cements its role as the strongest entry. ------------- **[Sirus Gaming](https://opencritic.com/outlet/409/sirus-gaming)** - [Conrad Huang](https://opencritic.com/critic/8320/conrad-huang) - [8 / 10](https://sirusgaming.com/star-ocean-the-second-story-r-review/) >With everything said and done, I believe that this game is something worth getting on any console, especially on the PlayStation 5. My recommendation for those who wish to experience what it is like to play JRPG games during the early 2000s, they should get the demo first and if they are comfortable with it, get the full game as soon as it is released. ------------- **[Spaziogames](https://opencritic.com/outlet/502/spaziogames)** - [Gianluca Arena](https://opencritic.com/critic/3759/gianluca-arena) - *Italian* - [8 / 10](https://www.spaziogames.it/articoli/star-ocean-second-story-r-recensione) >Seeme like Square Enix has finally found a way to give value to its enormous catalogues of great JRPGs: after Live a Live and Tactics Ogre Reborn, Star Ocean Second Story R marks the third successful entry in this newfound current of remakes. A great journey for both veterans of the genre and newcomers. ------------- **[The Games Machine](https://opencritic.com/outlet/497/the-games-machine)** - [Danilo Dellafrana](https://opencritic.com/critic/3695/danilo-dellafrana) - *Italian* - [8.5 / 10](https://www.thegamesmachine.it/star-ocean-the-second-story-r-nintendo-switch-pc-ps4-ps5/star-ocean-the-second-story-r-recensione/) >Star Ocean The Second Story R is an over-the-top remake that comprehensively improves on the original game, bringing the best-loved chapter of the celebrated tri-Ace series up to date once again. A few improvements tend to further crack the mechanisms of a game that was not particularly balanced to begin with, but overall it's an old-fashioned JRPG experience that won't fail to thrill fans of the genre. ------------- **[TheGamer](https://opencritic.com/outlet/731/thegamer)** - [Ryan Thomas Bamsey](https://opencritic.com/critic/8985/ryan-thomas-bamsey) - [4 / 5 ](https://www.thegamer.com/star-ocean-the-second-story-r-review/) >Without spoiling things, Star Ocean eventually devolves into schlocky cliché territory, but by that point, you’re firmly on board, ticket purchased and ready to see its journey through to the end. Star Ocean: The Second Story got the remake treatment for a reason - it’s a classic of the genre with compelling characters, wonderful storytelling, and oodles of satisfying mechanics. R goes to great lengths to streamline the Star Ocean experience and make it more beautiful (the new arranged soundtrack is glorious), and while it might have sustained a bit of the difficulty that made the original a triumph to overcome, it still squarely sticks the landing. ------------- **[Video Chums](https://opencritic.com/outlet/624/video-chums)** - [A.J. Maciejewski](https://opencritic.com/critic/5170/a-j-maciejewski) - [8 / 10](https://videochums.com/review/star-ocean-the-second-story-r) >It was wonderful revisiting Rena and Claude yet again in STAR OCEAN THE SECOND STORY R and it's undoubtedly the best edition of their grand journey so far. I wasn't expecting to be reminded of as much retro baggage as I was, though, but it's still a great RPG. 🌌 ------------- **[Wccftech](https://opencritic.com/outlet/304/wccftech)** - [Francesco De Meo](https://opencritic.com/critic/1717/francesco-de-meo) - [9 / 10](https://wccftech.com/review/star-ocean-the-second-story-r-far-beyond-the-stars/) >Star Ocean: The Second Story R is, hands down, the best entry in the series, and one of the best remakes ever made. With the excellent combat reworking, massive slew of quality of life improvements and impressive 2D-HD visuals that make the game's simple yet engaging story and charming characters even more enjoyable, Gemdrops has set a very high bar for classic JRPGs remakes that will be very difficult to top. -------------
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“The Big Cheese is the Dark Souls of poses” from the Destructoid review gave me a good chuckle. Unfortunately, The Big Cheese was also the Dark Souls of poses back in Smooth Moves, and it’s not encouraging to hear this game might be just as fiddly.

This November isn’t as stacked for me as last year’s, but I think I’m still going to wait on this one a bit.


I just finished Atelier Totori. Third game in the series I’ve tried, second I’ve finished (after Rorona). I mostly nibbled at this one (did much the same with Rorona, especially early on) but I liked the story and characters a lot more here. I laughed, I cried. The progression system was much more interesting, too. Even with all that, the UI/UX is just plain brutal. I really hope the next game I play in the series is better about this. I’m also quite surprised that I did almost everything with months to spare, considering everything I heard about how strict the time limit is in Totori.

A friend and also just finished our Baldur’s Gate 3 multiplayer campaign (her first run, I had a lot of hours in it before she started). Amazingly I still don’t think I’ve fully gotten the game out of my system yet.

WarioWare: Move It! comes out in a few days and I’ll likely be picking that up right away. Other than that, I’m not sure. Maybe I’ll finally pick up Phantom Liberty.


It hasn’t exactly been banger after banger for me personally this year, but I can still recognize how big 2023 has been and how much excitement there has been year-round, from Hi-Fi Rush’s shadow drop to Alan Wake 2 right now.

It’s also been a great mix of new properties and long-running franchises. Zelda, Resident Evil, Diablo, Final Fantasy, Street Fighter, Baldur’s Gate, Mario, and even Armored Core all had well-reviewed, major releases this year.

I’m nowhere near calling 2023 the best ever–I think it’ll take a complete paradigm shift in the industry to ever top 1998–but a lot of people have been eating very good this year.



I’m on a continuing multiplayer campaign in Baldur’s Gate 3 and I’m also playing Atelier Totori.

It’s amazing how much new stuff I’m still seeing in BG3, and I’ve gotta be in hour 350 or something like that. I’m playing with a long-time video gaming partner and I’m just letting her run with it because I’ve already played through the game.

I really started to get into Atelier Totori once it started rolling, but I’m beginning to run out of steam. I’m really missing some of the UI/UX improvements that were in Atelier Rorona DX, and I also feel like the combat isn’t quite as sharp for some reason. I’m genuinely interested in the story at this point, however. If it wasn’t for that, I probably would have just jumped to Meruru.


When I got my PSX in 1997, the games sure felt like a good deal at $50 after paying $70+ for cartridges for years. I only got one new game per year at full price for my SNES. I also generally felt happier buying on PC because new games were also less than consoles for a while.

Now with the indie scene, there is a lot more variance, even though I also occasionally grab top-shelf releases. I still think FTL might have been the best $10 I’ve ever spent on a game. At the same time, I paid $60 for Persona 5 Royal right at launch even though I had played the original game, and I still thought it was incredible value.


Yes and no. My second play had countless new characters–three of them playable–several new zones, and a ton of new gameplay. I was constantly finding new places, new encounters, new conversations. I know there are still several zones I haven’t poked around in.

The main story beats don’t change much but there are still a lot of branching paths to get to them. Hell, you could even completely skip the goblin camp if you wanted.

Game studios just don’t do the kind of extra work to cover player choice like Larian did here. It’s why the game made waves in the industry. I’d say unless you really went over it with a fine comb the first time around (125 hours or more), it’s absolutely worth revisiting at some point.


I like Disco Elysium. I like BG3. They are much better narrative RPGs. I also feel absolutely no desire to go back and replay them.

Really? This is crazy to me. I get Disco, but outside of intentionally regenerative games (such as roguelikes/lites), I don’t think I’ve had my hands on a more replayable game than BG3 in years. There’s so much you don’t see in a given playthrough.


It is, and it doesn’t, but one of the important functions of journalism is a public accounting of details such as these and engendering conversation thereof.


Rock Paper Shotgun also [reported on this WSJ piece](https://www.rockpapershotgun.com/how-gun-giant-remington-used-call-of-duty-to-promote-weapons-to-younger-players) if you'd rather read about this topic there.
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Since you’ve played P4, Persona Q might be a good on-ramp into Etrian Odyssey. It’s essentially EO’s gameplay with personas, characters and skills/spells from P3 and P4. Q2 has the P5 characters as well but only the Japanese voices (which is why I never got around to it).


So this is a de facto price increase? From a manufacturer that just reported a record high annual profit? 175GB (the slightly increased storage) hasn’t been worth $50 in years.

This generation sucks. I was already annoyed that we probably weren’t going to see price drops with this or the Switch, but I certainly didn’t see a price increase for an unproven hardware revision coming.


It’s the

ending spoiler

suicide ending.

All of them have calls during the credits, this one just hits very different.


It’s too bad you didn’t like the narrative structure with the calls in CP2077. That one ending uses them (or I guess you could call them voicemails, considering) to devastating effect. One of the most harrowing sequences I’ve seen in a game. It might have even saved a couple of lives.



1998 was such a monster year because it spawned so many big franchises, including two that were arguably the genesis of e-sports. It’ll be a while before we know how 2023 measures up in that regard, although there’s not much new stuff this year that might have legs. Hi-Fi Rush and Starfield, maybe?

I’ve been thinking for a while that this is probably already the best year since 1998 though.


This isn’t exactly giving me high hopes that Jedi: Survivor is going to be playable on PC anytime soon…


I first played Cyberpunk after 1.3 came out so I never had that early bad experience so many did (I only ran into one major bug, blocking progression in one sidequest). It was also my first introduction to anything in the Cyberpunk setting so I didn’t know what to expect, but I quickly fell in love with it. Even without Phantom Liberty, I’m sure I still have a half dozen major sidequests on top of the nomad origin story that I haven’t done yet.

I’m pumped for this, especially after being a bit disappointed in Starfield. I’m ready for graphics that pop again, the amazing facial animations, the fluid combat, and more Cherami Leigh. Hell, I’m ready to hear the character creator music again, lol.


Not even that, but hostile takeovers are still exceedingly rare in Japan among domestic firms.

What buzz there is over this is just ethnocentric thinking.


Finished up my time with Starfield for now. If you’d told me a month ago that it would be the main story that would keep me playing, I wouldn’t have believed you. The story was way better than I was expecting and far and away my favorite one in a Bethesda game. As for the rest, ehhh. There are a lot of steps back here, and I really don’t like the visuals. Felt like my character was smoking inside her helmet or something. Having framerates regularly dip into the 40’s even with DLSS and tons of other tweaks really didn’t help.

I will say this: aside from some sounds with oddly harsh high frequencies (there’s a mod for that), the audio team really nailed this one. The voice acting is phenomenal, and I’d love to hear this soundtrack performed live.

Feeling non-committal at the moment. Was considering replaying Disco Elysium, but really I’m just waiting for the new Cyberpunk content.


Well, they wouldn’t, because not all of the nine thought the game was perfect. A 100 on Metacritic only means the game placed in the top score for a given publication (4 out of 4 stars in WaPo’s case, for example).

In games criticism, a top score doesn’t always mean a perfect game. It can mean the game met or surpassed the current benchmark in its genre, or it simply was good enough to be in a top tier.



Tactics Ogre Reborn works just fine too. Both it and LUCT have their pluses and minuses. The especially nice thing about Tactics Ogre (both of these versions) is that it has something like 4-5x the content that FFT has.


I was more speculating on what Delita was doing next. By the end of the war, the heads of virtually all the major houses are dead and he had strong support from the commoners, so it’s certainly possible he just upended the whole system. We don’t know, though. Given Delita made his deal with the church to rise to power and it taking centuries for the truth to come out, I’d say it’s implied that from then on Ivalice became a theocratic state or went heavily in that direction.

And yeah, the joke has been that it’s only there because JRPGs always have to have some sort of high stakes, non-human confrontation. I think Matsuno handled it much better in Tactics Ogre than he did here.



I’m amazed it took this long, honestly. These are like gaming chairs: overpriced configurations with a combination of features that result in lower quality/durability when put together. I switched to a separate desktop mic years ago (paired with a fantastic set of Sennheiser headphones, coincidentally) and haven’t looked back.

I highly recommend a dedicated mic. The low-end options are very affordable and you’ll still sound way better on Discord (or Zoom calls!) than you will on a gaming headset mic or a webcam mic.


The Durai Papers were suppressed by the Church at the time. The overarching plot structure is that Orran’s descendant uncovered them centuries later and this is a retelling. I’m sure Orran could have had conversations with Ovelia, but I doubt there would have been much he could have told her that she hadn’t already seen with her own eyes. It’s probably like you said: Delita just couldn’t turn it off. He always struck me as the kind of person that woke up every morning reliving Tietra’s death in his dreams. Going on a successful crusade to wipe out the nobility might have satisfied him at the time, but it wouldn’t bring her back in the end.

As I recall from back in the late 90’s/early 2000’s, the discourse around the ending was largely the same. Plenty of people also thought the two surviving was a bit of an ass-pull. For me personally, it’s one of my favorite JRPGs, but I just pretend the plot ends somewhere in chapter 4. Wiegraf was the game’s best antagonist, and I was never big into the Lucavi plot anyway.



The ones for the bigger games (Baldur’s Gate 3, Starfield, probably Cyberpunk soon) have been active enough to make it work.


Ooh, was this your first time with Freelancer? It’s amazing that it’s twenty years later and it might still be the benchmark for non-HOTAS space sims.

I enjoyed Shipbreaker much more than I thought I would. Not typically my style of gameplay, but the setting is fantastic.


Yeah, the hope is that once I become familiar with what systems are available, what I should avoid, and what needs modding, I’ll be able to settle into the same cozy game loop as I have with the previous games.

What concerns me is I’m struggling with some of the core systems like bad companion AI (can’t reposition them in combat anymore for some reason), the main quests being so unpolished that I’m not exactly looking to jump into the side content, and especially the nested prereqs in the crafting system.


I’m on Starfield this week. About 12 hours in.

Have to admit, I’m struggling to have fun, which I really didn’t see coming. I have hundreds of hours in Fallout 4, probably over a thousand each in Fallout 3 and Skyrim, and I adore space settings, so this was my most anticipated game for years. Seemed like it would be a slam dunk.

Another huge surprise is that it might be the main story that’s keeping me going. I’ve never come close to being this invested in one of Beth’s stories.


For sure. The core gameplay loop is in 15 minute segments, at least at the point I’m at.


Yes, there are a couple of situations in the game where one can end up in a dead end situation, and that’s probably the easiest of the bunch to stumble into. The player pretty much has to either make a deal with the chief ahead of time or just not do the battle. It’s not ideal, especially since it’s likely easy for a player to go into it when needing a rest, too.


One thing I learned about the game fairly early on (actually in that same area, with a certain imprisoned bear) is that once you do something that makes NPCs hostile, they are going to stay hostile for good. That’s not to say there aren’t opportunities to flip allegiances a bit, but going fully subversive isn’t well-supported. And to a degree, that makes sense; a good DM’s going to make it difficult on you, because once you’re seen with the enemy, it’s going to take a lot of convincing.

For the Grymforge event, you can also just…

spoiler

not excavate and let Nere die in the poison trap.


I’m shelving Baldur’s Gate 3 for now after a full run plus more. Had a great time with it, but I think I’d rather wait for more polish first before I tinker with it any more or check out the story branches/side quests in Act 3 I didn’t see.

I started playing Hardspace: Shipbreaker and I was surprised at how quickly it grabbed me. The story has a very similar vibe to Papers, Please and something about the UI and the artistic design is reminding me a lot of old space sims. Surprisingly cozy game, though I might look into seeing if I can swap out the music. Don’t know if I like what it says about me that I really like games that are work simulators, though.




These two don’t show up there unfortunately under normal circumstances. The first Horde Breaker attack shows up there, the follow-up doesn’t until the first has already been executed. The feat one doesn’t even have a similar indicator there. It’s kind of a weird implementation.


Sea of Stars (2023) review thread
Game Information -------------------- **Game Title**: Sea of Stars **Platforms**: - PC (Aug 29, 2023) - Nintendo Switch (Aug 29, 2023) - Xbox Series X/S (Aug 29, 2023) - PlayStation 5 (Aug 29, 2023) - Xbox One (Aug 29, 2023) - PlayStation 4 (Aug 29, 2023) **Trailers**: - [Sea of Stars | Release Date + Switch Demo Announcement Trailer](https://www.youtube.com/watch?v=uRwB7RH1lVE) - [Sea of Stars | In-game Cinematics Teaser](https://www.youtube.com/watch?v=AEkluZ9rwTs) - [Sea of Stars - Summer Game Fest Trailer](https://www.youtube.com/watch?v=GZVLA08lcR0) **Developer**: Sabotage Studio **Publisher**: Sabotage Studio **Review Aggregator**: **[OpenCritic - 90 average - 98% recommended - 54 reviews](https://opencritic.com/game/15003/sea-of-stars)** Critic Reviews ------------- **[AltChar](https://opencritic.com/outlet/820/altchar)** - [Asmir Kovacevic](https://opencritic.com/critic/9667/asmir-kovacevic) - [85 / 100](https://www.altchar.com/reviews/sea-of-stars-review-nostalgia-fueled-journey-aaRJ70v5UmwW) >Sea of Stars is a pixel-art turn-based RPG that evokes memories of bygone gaming eras while delivering a distinctive experience immersed in a captivating narrative and very engaging gameplay. ------------- **[But Why Tho?](https://opencritic.com/outlet/722/but-why-tho-)** - [Charles Hartford](https://opencritic.com/critic/6624/charles-hartford) - [10 / 10](https://butwhytho.net/2023/08/sea-of-stars-review/) >With Sea of Stars Sabotage has crafted a unique and engaging game that any fan of the genre will enjoy playing. Its polish and innovation make it not only a Game of the Year contender but also makes it deserving of being added to the pantheon of indie games’ greatest right up there with the likes of Celeste and Hades. ------------- **[CGMagazine](https://opencritic.com/outlet/82/cgmagazine)** - [Steven Green](https://opencritic.com/critic/6574/steven-green) - [8 / 10](https://www.cgmagonline.com/review/game/sea-of-stars-xbox-series-x-review/) >Sea of Stars accomplishes everything it sets out to do in becoming an amazing SNES-era RPG, while only faltering in a couple mechanics and story beats. ------------- **[Checkpoint Gaming](https://opencritic.com/outlet/563/checkpoint-gaming)** - [David McNamara](https://opencritic.com/critic/6998/david-mcnamara) - [8.5 / 10](https://checkpointgaming.net/reviews/2023/08/sea-of-stars-review-over-the-moon/) >A polished, cleverly designed, and utterly joyful experience, Sea of Stars takes the best parts of classic RPGs and distils their essence into something at once comfortingly nostalgic and refreshingly modern. Its combat system twists traditional turn-based combat into a satisfyingly tactile blend of strategy and execution, making exploring every inch of its gorgeous world an absolute pleasure. Despite some odd pacing in the final act and the occasional cringey joke, Sea of Stars holds up as a fantastic modern RPG and a must-play for fans of the genre. ------------- **[Cinelinx](https://opencritic.com/outlet/871/cinelinx)** - [Becky O'Brien](https://opencritic.com/critic/10090/becky-obrien) - [4.5 / 5 ](https://www.cinelinx.com/news/reviews-games/sea-of-stars-brings-the-best-of-old-school-rpgs-to-life-review/) >Sea of Stars may look and feel like an old-school RPG, but it’s story, music, and overall approach make for a stunning title for modern gamers to enjoy. ------------- **[Console Creatures](https://opencritic.com/outlet/798/console-creatures)** - [Bobby Pashalidis](https://opencritic.com/critic/7698/bobby-pashalidis) - [Recommended](https://www.consolecreatures.com/review-sea-of-stars/) >Sabotage Studio’s Sea of Stars is an instant classic. It is an engrossing story with beautiful characters bolstered with an exciting battle system that respects its predecessors while establishing its legacy. ------------- **[Cultured Vultures](https://opencritic.com/outlet/537/cultured-vultures)** - [Abigail Shannon](https://opencritic.com/critic/10022/abigail-shannon) - [9.5 / 10](https://culturedvultures.com/sea-of-stars-pc-review-a-shining-example/) >Sea of Stars is a love letter to classic 1990s JRPGs that transcends the genre and perfects the form. ------------- **[Dexerto](https://opencritic.com/outlet/863/dexerto)** - [Brad Norton](https://opencritic.com/critic/9300/brad-norton) - [5 / 5 ](https://www.dexerto.com/reviews/sea-of-stars-review-2267127/) >Sabotage Studio has accomplished its grand vision. With a mission statement of “creating definitive editions of the game genres we enjoyed as kids,” not only have they tactfully paid homage to their inspirations, but through a number of dazzling new ideas, they’ve now left an indelible mark on the JRPG genre. Sea of Stars is a modern classic. ------------- **[Digital Chumps](https://opencritic.com/outlet/96/digital-chumps)** - [Ben Sheene](https://opencritic.com/critic/5312/ben-sheene) - [9.5 / 10](https://digitalchumps.com/sea-of-stars-reveiw/) >Sea of Stars is a pitch-perfect homage to many of the classic turn-based RPGs from a bygone, beloved era. Rather than mere imitation, Sabotage Studio has crafted a loving tribute to genre hallmarks. ------------- **[Digital Trends](https://opencritic.com/outlet/124/digital-trends)** - [Jess Reyes](https://opencritic.com/critic/8573/jess-reyes) - [4 / 5 ](https://www.digitaltrends.com/gaming/sea-of-stars-review/) >Sabotage Studios blends aspects from Super Mario RPG, Illusion of Gaia, and Chrono Trigger to create Sea of Stars, its largest RPG yet. It incorporates combat quirks like timed hits and dual attacks that force you to pay attention way after you’ve selected a move, and keeps encounters exciting with the diverse enemies throughout the colorful, pixelated landscapes. All that, plus respectable storytelling, make it the best indie RPG that I’ve played this year. ------------- **[Digitally Downloaded](https://opencritic.com/outlet/65/digitally-downloaded)** - [Matt Sainsbury](https://opencritic.com/critic/1604/matt-sainsbury) - [3.5 / 5 ](https://www.digitallydownloaded.net/2023/08/review-sea-of-stars-nintendo-switch.html) >Sea of Stars deserves to be played, and almost everyone who does play it will enjoy it. It’s a JRPG made for JRPG fans by people who truly love the genre. There’s even something admirable about how steadfast it is in being a classical homage. The sad reality is that most pastiches that lack the self-awareness to break free of being pale homages are doomed to fade while the classic works they ape remain eternally relevant, but for now, in 2023, if you’ve got some time to spare you could do far worse than Sea of Stars. ------------- **[Eurogamer](https://opencritic.com/outlet/114/eurogamer)** - [Kaan Serin](https://opencritic.com/critic/8833/kaan-serin) - [4 / 5](https://www.eurogamer.net/sea-of-stars-review) >Sea of Stars' well-considered inspirations are shot through with smart, modern sensibilities, creating a more-than-welcome addition to the contemporary throwback RPG club. ------------- **[Game Informer](https://opencritic.com/outlet/35/game-informer)** - [Kyle Hilliard](https://opencritic.com/critic/1040/kyle-hilliard) - [9 / 10](https://www.gameinformer.com/review/sea-of-stars/genre-excellence) >Sea of Stars is a stellar throwback that appeals to fans like me who love 16-bit RPGs, but it also functions as an excellent entry point. Annoyances that hindered early games that inspired Sea of Stars are nowhere to be seen. Simple actions like moving around the world feel great, the story picks up quickly, and farming experience is effectively unnecessary. It all leads to a smooth, consistently thrilling adventure with fun combat, all in a gorgeous and inviting world. ------------- **[GameBlast](https://opencritic.com/outlet/797/gameblast)** - [Farley Santos](https://opencritic.com/critic/7342/farley-santos) - *Portuguese* - [9 / 10](https://www.gameblast.com.br/2023/08/sea-of-stars-analise-review.html) >Sea of Stars is an exciting journey through a richly crafted world that combines nostalgic elements of classic RPGs with modern innovations. In the company of a captivating group of heroes, we dive into a spirited adventure full of twists and good times. In addition to having a well-constructed universe, the game enchants with beautiful visuals in pixel art and memorable soundtrack. As an RPG, the title offers a remarkable mix of elements. Turn-based combat captivates with real-time commands, many tactical options and characters with diverse styles. Exploration is agile with scenarios full of obstacles to be climbed or jumped, with several secrets, puzzles and alternative routes. And there's plenty to do, like optional quests and minigames. In the end, Sea of Stars perfectly balances nostalgia with contemporary elements, resulting in an unmissable RPG experience. ------------- **[GameCrate](https://opencritic.com/outlet/155/gamecrate)** - [Lucas White](https://opencritic.com/critic/3680/lucas-white) - [8 / 10](https://www.gamecrate.com/review-sea-of-stars-believes-in-the-power-of-friendship-and-super-nintendo) >Sea of Stars hits a lot of notes with ease, not only wearing its inspirations on its sleeve (and hiring them; they got Mitsuda on the score!) but leveraging them to try new things. For the most part, this game is a standout indie RPG with a level of style, polish, and storytelling that makes it stand out in the crowd. ------------- **[GameGrin](https://opencritic.com/outlet/436/gamegrin)** - [Alana Dunitz](https://opencritic.com/critic/7498/alana-dunitz) - [10 / 10](https://www.gamegrin.com/reviews/sea-of-stars-review/) >Sea of Stars is an amazing-looking and sounding title that has captured all you love from classic turn-based RPGs and improved upon it. I can't recommend this game enough; this is how you modernise and pay tribute to a classic genre! ------------- **[GameXplain](https://opencritic.com/outlet/315/gamexplain)** - [Adam Conner](https://opencritic.com/critic/7819/adam-conner) - [Mind-blown](https://www.youtube.com/watch?v=2tKsJPg-U7A) >Video Review - Quote not available ------------- **[Gamepur](https://opencritic.com/outlet/822/gamepur)** - [Matt Fuller](https://opencritic.com/critic/7960/matt-fuller) - [10 / 10](https://www.gamepur.com/reviews/sea-of-stars-review-the-shining-example-of-what-all-jrpgs-should-be) >Sea of Stars is a triumphant JRPG that pays homage to the classics and carves its own space in the pantheon of its best titles. The world and characters were excellent, and experiencing the story alongside them was an absolute joy. Whether it was combat, exploration, or puzzles, I always found myself fully invested in the adventures of Zale, Valere, and everyone else I met on the journey. > >The masterful way that Sabotage Studio has been able to capture that feeling of adventure and nostalgia is nothing short of incredible, and Sea of Stars not only sits among some of the genre’s greatest, but it manages to exceed them. It is truly one of the best JRPGs I have ever played. ------------- **[Gamers Heroes](https://opencritic.com/outlet/467/gamers-heroes)** - [Johnny Hurricane](https://opencritic.com/critic/6599/johnny-hurricane) - [90 / 100](https://www.gamersheroes.com/honest-game-reviews/sea-of-stars-review/) >Sea of Stars sets itself apart with its unique look, relaxing vibes, engaging gameplay. Not only is it a great indie RPG, but it also currently sits at the top of my indie GOTY list. ------------- **[GamesRadar+](https://opencritic.com/outlet/91/gamesradar-)** - [Jon Bailes](https://opencritic.com/critic/6107/jon-bailes) - [4.5 / 5 ](https://www.gamesradar.com/sea-of-stars-review/) >It's a joy and a relief to realise that Sabotage hasn't merely mimicked classic '90s JRPG, but committed to understanding what makes them tick. Its nostalgia is neither gratuitous nor cynical, instead working disparate references together with original ideas into a coherent whole. While it's a little disappointing to discover that there's isn't great depth to the turn-based battles and other systems, the immense quality and detail in the pixel art, soundtrack, location design, characters and plot ensure that Sea of Stars remains a stunning achievement to the end. ------------- **[Gaming Age](https://opencritic.com/outlet/868/gaming-age)** - [Dustin Chadwell](https://opencritic.com/critic/294/dustin-chadwell) - [A or higher](https://gaming-age.com/2023/08/sea-of-stars-review-for-playstation-5-xbox-series-xs-switch-and-pc/) >I’ve really been impressed with Sea of Stars overall. I think it delivers the total package when it comes to retro-infused RPG’s, and it feels pretty unique in a field that’s full of like-minded games. ------------- **[Gaming Instincts](https://opencritic.com/outlet/872/gaming-instincts)** - [Leonid Melikhov](https://opencritic.com/critic/1206/leonid-melikhov) - [9.5 / 10](https://www.gaminginstincts.com/review/sea-of-stars-review-welcome-back-chrono-trigger/) >Sea of Stars is a true spiritual successor to turn-based JRPGs that I believe any fan of old-school Final Fantasy titles specifically Chrono Trigger and Breath of Fire must play. I felt like I was teleported back to the PlayStation 1 days playing a classical turn-based JRPG. ------------- **[Gaming Nexus](https://opencritic.com/outlet/104/gaming-nexus)** - [Eric Hauter](https://opencritic.com/critic/4786/eric-hauter) - [9 / 10](https://www.gamingnexus.com/Article/12907/Sea-of-Stars/) >Top tier storytelling, environmental puzzles, and exploration make Sea of Stars a must play for RPG fans. Though the combat system wears slightly thin after a while, the rest of the game is absolutely stellar. Colorful, funny, and packed full of memorable characters and moments, this is a game that is not to be missed by RPG fans. ------------- **[GamingTrend](https://opencritic.com/outlet/102/gamingtrend)** - [David Flynn](https://opencritic.com/critic/6536/david-flynn) - [90 / 100](https://gamingtrend.com/feature/reviews/sea-of-stars-review-a-solstice-celebration/) >Sea of Stars shows modern RPGs how it's done in this incredible throwback to SNES classics. It's an absolute joy to play from start to finish, though the story, writing, and flat characters leave some potential untapped. Even so, this is a gorgeous adventure that you won't want to miss. ------------- **[God is a Geek](https://opencritic.com/outlet/111/god-is-a-geek)** - [Lyle Carr](https://opencritic.com/critic/6583/lyle-carr) - [10 / 10](https://www.godisageek.com/reviews/sea-of-stars-review/) >Sea of Stars is the new benchmark for turn-based RPGs, with sublime combat, a cast of charming characters and a soundtrack that's an all-timer. ------------- **[Hardcore Gamer](https://opencritic.com/outlet/23/hardcore-gamer)** - [Chris Shive](https://opencritic.com/critic/1804/chris-shive) - [4 / 5](https://hardcoregamer.com/?post_type=post&p=463520) >Drawing heavily from classic RPGs of past console generations, Sea of Stars creates an exciting new adventure that's also a worthy tribute to the classics. ------------- **[Hey Poor Player](https://opencritic.com/outlet/385/hey-poor-player)** - [Shane Boyle](https://opencritic.com/critic/8689/shane-boyle) - [5 / 5](https://www.heypoorplayer.com/2023/08/28/sea-of-stars-review-pc/) >Sure, it could be argued that in its opening hours, Sea of Stars doesn’t put its best foot forward, but when what follows an admittedly slow start is such a joyous experience, that’s nothing only a small blemish on an otherwise impeccable product that is easily forgiven. I’ve played a lot of retro-inspired RPGs over the past few years, and while I’ve enjoyed many, rarely have I come away with the opinion that they can hold a candle to their inspirations. Sea of Stars, on the other hand, not only manages to confidently stand shoulder to shoulder with the greats, but in many ways, improves on them to create an unmissable JRPG experience. ------------- **[IGN](https://opencritic.com/outlet/56/ign)** - [Gabriel Moss](https://opencritic.com/critic/6589/gabriel-moss) - [8 / 10](https://www.ign.com/articles/sea-of-stars-review) >Sea of Stars is an excellent tribute RPG that channels the best parts of its ‘90s-era forebears. It's not wholly original, but there are enough twists in its story to keep it interesting after the combat loses its luster. ------------- **[Kakuchopurei](https://opencritic.com/outlet/788/kakuchopurei)** - [Jonathan Leo](https://opencritic.com/critic/7505/jonathan-leo) - [100 / 100](https://www.kakuchopurei.com/2023/08/sea-of-stars-review-kkp/) >There's no other way to put this: Sea Of Stars is sublime from start to finish. It's a love letter to the best era of JRPGs -the late 90s to 2000s- made to look like the past but comes with a lot of newfangled modern-day features to duplicate the spirit and joy it emanates. And despite its obvious inspiration, it stands tall and proud on its own two feet, sword in one hand and Solar/Moon powers to blast away all doubt of JRPGs existing in proper and fun form in 2023. ------------- **[Metro GameCentral](https://opencritic.com/outlet/75/metro-gamecentral)** - GameCentral - [8 / 10](https://metro.co.uk/2023/08/28/sea-of-stars-review-chrono-triggered-19408280/?ico=mosaic_tag) >A welcome homage to JRPG classic Chrono Trigger and one of the best-looking 2D games of recent years, even if it's not really doing anything new. ------------- **[MonsterVine](https://opencritic.com/outlet/334/monstervine)** - [Frank Wood](https://opencritic.com/critic/7308/frank-wood) - [5 / 5](https://monstervine.com/2023/08/sea-of-stars-review-sabotage-elevates-another-retro-genre/) >If you have any love for RPGs or are even maybe even looking to get into them, please check out Sea Of Stars, it really feels like a labor of love that delivers on everything it sets out to do. ------------- **[Multiplayer First](https://opencritic.com/outlet/826/multiplayer-first)** - [Paulmichael Contreras](https://opencritic.com/critic/175/paulmichael-contreras) - [9 / 10](https://mp1st.com/reviews/sea-of-stars-review-an-easy-sail) >Sea of Stars will take any seasoned gamer back to a simpler times, when the games were colorful, flat, and lengthy. If you want a turn-based RPG that is easy to pick up and yet quite challenging, then you’ll want to check out Sea of Stars. Some of the enemies can occasionally cheese you to death, but it’s nothing that can’t be overcome. The added accessibility options are appreciated, and the imaginative story is entertaining. If you ever want to just chill with a simple game after a long day, Sea of Stars would be a good choice. ------------- **[Niche Gamer](https://opencritic.com/outlet/298/niche-gamer)** - [Fingal Belmont](https://opencritic.com/critic/6865/fingal-belmont) - [9 / 10](https://nichegamer.com/reviews/sea-of-stars-review/) >Sea of Stars understands what fans of Chrono Trigger have been longing for. It tastefully incorporates homages and exhibits greater originality than might be initially perceived. Sea of Stars is a masterful artistic achievement in both visuals and audio, featuring utterly engrossing turn-based combat that showcases air-tight design. ------------- **[Nintendo Life](https://opencritic.com/outlet/136/nintendo-life)** - [Mitch Vogel](https://opencritic.com/critic/924/mitch-vogel) - [9 / 10](https://www.nintendolife.com/reviews/switch-eshop/sea-of-stars) >Sea of Stars is a sensational achievement for Sabotage. The studio is two for two in providing impressively designed and genuinely innovative takes on classic genres. Some pacing issues aside, the complex narrative, deep and strategic combat, thoughtful level design, and fantastic visuals and music all combine to make this one of the easiest recommendations we can make. If you consider yourself a fan of old-school RPGs, you must play Sea of Stars. And if not? The execution and polish here are so good that we'd suggest you give it a try anyway. There are few games that would be a better introduction and representation of what makes JRPGs great. Sea of Stars is an instant classic and a new high-water mark for modern retro-styled indies. You really shouldn't miss out. ------------- **[NintendoWorldReport](https://opencritic.com/outlet/138/nintendoworldreport)** - [Jordan Rudek](https://opencritic.com/critic/5065/jordan-rudek) - [10 / 10](https://www.nintendoworldreport.com/review/64700/sea-of-stars-switch-review) >At times it wears its SNES inspirations on its sleeves (and proudly), but it evolves the combat to a level of perfection. Every aspect of the game is fun, or emotional, or tantalizingly brain-teasing, and I haven't been able to put it down even after rolling credits a dozen hours of playtime earlier. You'll smile, laugh, and maybe even cry as you help Valere and Zale complete their mission, but there's one thing for certain: you'll never forget it. ------------- **[PC Gamer](https://opencritic.com/outlet/162/pc-gamer)** - [Kerry Brunskill](https://opencritic.com/critic/8000/kerry-brunskill) - [79 / 100](https://www.pcgamer.com/sea-of-stars-review/) >Sea of Stars may not truly recapture the magic of '90s RPGs, but it's still a polished, enjoyable blend of old and new. ------------- **[PCGamesN](https://opencritic.com/outlet/169/pcgamesn)** - [Lowell Bell](https://opencritic.com/critic/1884/lowell-bell) - [9 / 10](https://www.pcgamesn.com/sea-of-stars/review) >Sea of Stars is a worthy pseudo-spiritual successor to some of the greatest JRPGs ever made. It improves on what made those games so special by modernizing their magic through balanced and engaging turn-based combat wrapped up in an enthralling world to explore. ------------- **[PSX Brasil](https://opencritic.com/outlet/514/psx-brasil)** - [Victor Vitório](https://opencritic.com/critic/9556/victor-vit-rio) - *Portuguese* - [90 / 100](https://psxbrasil.com.br/analise/sea-of-stars-review/) >With well-done writing, dynamic battles, and luxurious pixel art adorned by vivid lighting, Sea of Stars passes the test of being a retro and modern turn-based RPG at once retro. We can still notice some outdated little legacies of the genre, but that doesn't affect the enjoyment of embarking as young heroes to save the world in an epic and witty campaign worthy of the new old days. ------------- **[PlayStation Universe](https://opencritic.com/outlet/39/playstation-universe)** - [David Carcasole](https://opencritic.com/critic/7621/david-carcasole) - [9.5 / 10](https://www.psu.com/reviews/sea-of-stars-review-ps5-ps4/) >Sea Of Stars is an excellent, retro-inspired RPG that I would recommend anyone play, with feel-good characters, intricate and engaging combat, a stunning soundtrack, and beautiful world with a wonderful sense of adventure, friendship and love. While the story doesn't break any molds, its characters are all charming and endearing, to the point where I feel like I'd follow them to the ends of the world and beyond. ------------- **[Polygon](https://opencritic.com/outlet/87/polygon)** - [Josh Broadwell](https://opencritic.com/critic/8197/josh-broadwell) - [Unscored](https://www.polygon.com/reviews/23846057/sea-of-stars-review-chrono-trigger-inspiration) >Sea of Stars aims for, well, the stars, but lands somewhere a bit lower. Its charming world and brilliant combat carry much of the adventure. However, when Sea of Stars wants very much to be a narrative-driven game with a big cast of characters, it’s difficult to overlook the story’s shortcomings. ------------- **[Press Start](https://opencritic.com/outlet/491/press-start)** - [Harry Kalogirou](https://opencritic.com/critic/5119/harry-kalogirou) - [9 / 10](https://press-start.com.au/reviews/pc-reviews/2023/08/29/sea-of-stars-review/) >Sea of Stars is simultaneously a love letter and modernisation of the legendary turn-based RPGs of old. It retains everything that made them such a core part of the industry so many years ago, while poking fun at tropes and conventions in an entertainingly self-aware manner. Much like The Messenger, Sea of Stars is another smash hit from Sabotage Studio, and is undoubtedly one of the best games of this year. ------------- **[Prima Games](https://opencritic.com/outlet/817/prima-games)** - [Meg Bethany Koepp](https://opencritic.com/critic/9905/meg-bethany-koepp) - [10 / 10](https://primagames.com/reviews/sea-of-stars-review-a-phenomenal-story-of-friendship) >Sea of Stars is a beautiful tale of friendship that tugs at your heartstrings and is impossible to complete without shedding a tear. If you're a fan of classic RPGs like Chrono Trigger and Golden Sun, you're in for a real treat here. ------------- **[Pure Dead Gaming](https://opencritic.com/outlet/815/pure-dead-gaming)** - DeadbeatpunK - [9 / 10](https://puredeadgaming.com/2023/08/28/sea-of-stars-review/) >Sea of Stars is an outstanding title, if any newcomers were curious about turn based RPGs, this is the game I would steer them towards. Old hands will also have a great time revelling in this nostalgic quest. Although it may lack the full heft of a classic RPG, there is still enough meat on the bone to satisfy the seasoned RPG connoisseur. In a year already packed with future classics, this stands tall among them. Sabotage’s Kickstarter project has delivered exactly what the fans wanted and took no shortcuts in delivering their promised vision. ------------- **[Push Square](https://opencritic.com/outlet/25/push-square)** - [Stephen Tailby](https://opencritic.com/critic/942/stephen-tailby) - [8 / 10](https://www.pushsquare.com/reviews/ps5/sea-of-stars) >Overall, Sea of Stars is immensely enjoyable from start to finish. While it's been inspired by various classic RPGs, it sets itself apart with an engaging story, some brilliant characters, and surprisingly deep lore. On top of that, the combat is great fun thanks to its involving, strategic mechanics, and exploring the gorgeous pixelated world is rewarding. It isn't perfect, but it overcomes any flaws with its charming presentation, a world ripe with things to see and do, and no shortage of personality. ------------- **[RPG Fan](https://opencritic.com/outlet/37/rpg-fan)** - [Caitlin Argyros](https://opencritic.com/critic/2582/caitlin-argyros) - [95%](https://www.rpgfan.com/review/sea-of-stars/) >Sea of Stars is both a nostalgic callback to classic RPGs and an instant classic in its own right. ------------- **[Rectify Gaming](https://opencritic.com/outlet/355/rectify-gaming)** - Henry - [9 / 10](https://rectifygaming.com/review-sea-of-stars) >Sea of Stars is more than just a video game; it’s an enchanting journey that captures the essence of what makes RPGs beloved by gamers of all generations. Sabotage Studio has crafted a masterpiece that effortlessly balances nostalgia with innovation, creating a world that players will want to explore and protect. With its compelling narrative, stunning visuals, engaging gameplay mechanics, and unforgettable music, Sea of Stars is a celestial gem that deserves a place in every gamer’s collection. ------------- **[Rock, Paper, Shotgun](https://opencritic.com/outlet/270/rock-paper-shotgun)** - [Katharine Castle](https://opencritic.com/critic/6241/katharine-castle) - [Unscored](https://www.rockpapershotgun.com/sea-of-stars-review) >A beautifully made retro-inspired RPG that will instantly transport you back to the 16-bit golden years, for better or worse. ------------- **[SVG](https://opencritic.com/outlet/875/svg)** - [Gabran Gray](https://opencritic.com/critic/9997/gabran-gray) - [8 / 10](https://www.svg.com/1378723/sea-of-stars/) >"Sea of Stars'" story and gameplay complement each other perfectly, resulting in a gameplay experience that will keep you smiling from ear to ear for hours. ------------- **[Seasoned Gaming](https://opencritic.com/outlet/451/seasoned-gaming)** - [Eric Bezanson](https://opencritic.com/critic/8893/eric-bezanson) - [9.5 / 10](https://seasonedgaming.com/2023/08/28/review-sea-of-stars-more-than-a-tribute/) >Sea of Stars is more than just the sum of its parts. It's an unmissable experience for anyone who’s ever enjoyed a 16/32 bit RPG. ------------- **[Shacknews](https://opencritic.com/outlet/62/shacknews)** - [Larryn Bell](https://opencritic.com/critic/5770/larryn-bell) - [9 / 10](https://www.shacknews.com/article/136801/sea-of-stars-review-score) >In true Sabotage fashion, Sea of Stars faithfully captures the nostalgic appeal of retro turn-based games while improving upon its systems with contemporary innovations. The witty, self-aware dialogue and charming cast of characters are bolstered by thoughtful design choices and a compelling narrative. Sea of Stars is an instant classic that retro RPG fans and newcomers alike will not want to pass up. ------------- **[The Beta Network](https://opencritic.com/outlet/844/the-beta-network)** - [Anthony Culinas](https://opencritic.com/critic/8928/anthony-culinas) - [9 / 10](https://thebetanetwork.net/articles/sea-of-stars-review/) >Featuring a terrific turn-based battle system, eye-popping pixel-art, a colourful cast of characters and engaging exploration mechanics to boot, this prequel to 2018's The Messenger is more than worth the 30-hour time investment. ------------- **[The Escapist](https://opencritic.com/outlet/121/the-escapist)** - [Marty Sliva](https://opencritic.com/critic/205/marty-sliva) - [Unscored](https://www.youtube.com/watch?v=0tVb_vLqWic) >Video Review - Quote not available ------------- **[The Outerhaven Productions](https://opencritic.com/outlet/335/the-outerhaven-productions)** - [Scott Adams](https://opencritic.com/critic/8755/scott-adams) - [5 / 5 ](https://www.theouterhaven.net/2023/08/sea-of-stars-review-a-treasure-trove-of-beauty/) >Sabotage Studio creates another masterpiece with Sea of Stars. With great gameplay mechanics, a thrilling narrative, and stunning visuals, there isn’t anything I would change about this game. Perfection is a word that comes to mind. ------------- **[Try Hard Guides](https://opencritic.com/outlet/855/try-hard-guides)** - [Erik Hodges](https://opencritic.com/critic/9148/erik-hodges) - [10 / 10](https://tryhardguides.com/sea-of-stars-review/) >Sea of Stars is a fantastic RPG that pays homage to its inspiration while standing out on its own. A beautiful world and a story that’ll captivate anyone, this is truly a game I recommend to all audiences. Even those who aren’t a fan of turn-based RPGs will find something to enjoy in this game, which cleverly innovates on classic gameplay and delivers a title worth truly trying for yourself. ------------- **[WellPlayed](https://opencritic.com/outlet/382/wellplayed)** - [Mark Isaacson](https://opencritic.com/critic/4858/mark-isaacson) - [9.5 / 10](https://www.well-played.com.au/sea-of-stars-review/) >Sea of Stars is a breathtaking ride through familiarity and originality, engaging in its mechanics and colourful in its story, culminating in some of the best twists and turns of any RPG I’ve ever had the pleasure of enjoying. ------------- **[Worth Playing](https://opencritic.com/outlet/64/worth-playing)** - [Chris "Atom" DeAngelus](https://opencritic.com/critic/289/chris-atom-deangelus) - [8.5 / 10](https://worthplaying.com/article/2023/8/28/reviews/138833-pc-review-sea-of-stars/) >Sea of Stars is a pitch-perfect nostalgic take on a JRPG, with beautiful visuals, a fun combat system, and a top-notch soundtrack. My only major criticism is that the story is a touch weak and disjointed, and the combat system falls off a bit toward the end. Sea of Stars hit its mark hard, and it's a damn impressive first effort from Sabotage Studios. If you've been looking for a simple, fun and lighthearted old-school RPG, look no further than Sea of Stars. It's not quite a new classic, but it doesn't need to be, either. ------------- **[XboxEra](https://opencritic.com/outlet/758/xboxera)** - [Aarsal Masoodi](https://opencritic.com/critic/8478/aarsal-masoodi) - [8 / 10](https://xboxera.com/2023/08/28/review-sea-of-stars/) >Sea of Stars takes formulas and gives them a nice fresh coat of paint. Even though the narrative won’t hold your attention, you’ll find a game that offers stunning visuals and sound design that accompanies a fun battle system with unique mechanics. Easy to pick up and play for everyone, old and new. ------------- **[ZTGD](https://opencritic.com/outlet/97/ztgd)** - [Terrence Johnson](https://opencritic.com/critic/8293/terrence-johnson) - [10 / 10](https://ztgd.com/reviews/sea-of-stars-xsx/) >I freaking loved Sea of Stars, from its adorable graphic style to its heartwarming story Sea of Stars is a sure-fire hit. Even the times I ran into glitches and bugs I still enjoyed my time within its world. Sabotage studios already proved the pedigree of their studio with The Messenger but I fully expect them to level up with the release of Sea of Stars. With its enjoyable story, utterly fantastic musical score, and beautiful pixel world if you are a fan of RPG’s this one is NOT to be missed! -------------
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