‘Baldur’s Gate 3’ can be a fantastic experience and a bad game at the same time.
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I’ve absolutely died as a result of bad dialogue choices but that’s just role playing; sometimes something you might choose to do can only logically result in your death and I, for one, am happy to be given that choice. I’ve straight up deleted a character profile with lots of progress because there was no in-character way not to do the thing that would kill me in dialogue. That game over is just that character’s canonical ending as far as I’m concerned. He couldn’t not shit-talk that god, that god couldn’t not erase him from existence out of spite. If the game had not provided me with an option to shit-talk the god, I would have been annoyed that none of the dialogue options were true to my character.
That’s so serious, jesus
Shit-talking the god was worth the price of admission, too.
Yeah, I saw it coming and did not regret that death. I earned it, but it was completely worth it.
lol, that sounds awesome. I did not encounter that particular dialogue option that I am aware of.
I feel like in some ways that’s a limitation of the game not the RP though. Like the game is clearly stating you will not have a character that shit-talks gods. A good DM would see your RP choice and play into it rather than stomping you cold for a simple character personality. It’s equal to saying “you will never play a dumb comic relief”. Where in a lot of good RPGs the dumb comic relief is the best option. In the same way I’ve seen a lot of people want to play god-worshiping characters that lose faith in their god and switch.