Say a simple (hours enjoyed playing)/(price of game) equation. How many hours (you enjoyed) per $ do you think is reasonable/expected? Or is there other criteria for you?

I feel like I’m on the upper end here. But to be fair I also tend to play things that has a lot of replayability. So I usually reach 100+ hours on my favorites eventually.

Eager to hear how others reason about it.

Edit: Added the enjoyed part. I agree with the comments that frustrating hours shouldn’t be included in the measure :)

@gregoryw3@lemmy.ml
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I don’t think hours played/price is a good metric. Often games can be way more expensive that only last 10-20 hours yet give better gameplay and enjoyment.

Yup I think of some games as fidget spinners, they’re just zoneout games that fill time… then there are games with amazing stories, mechanics, characters, graphics etc that provide real, if shorter experiences.

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