This was something I started wondering about when I was reading a thread about Star Citizen, and about how space combat flight games were much less-common than they had been at one point, how fans of the genre were hungry for new entrants.

Looking at this list:

https://en.wikipedia.org/wiki/List_of_space_flight_simulation_games#Space_combat_games

…there really were far more games in the genre being released in the late 1990s and early 2000s than there have been recently.

A similar sort of phenomenon occurred for World War II first-person shooters.

https://en.wikipedia.org/wiki/List_of_World_War_II_video_games

Back around the same time period, there was a glut of games in the genre, and they really have fallen off quite a bit.

Whether it’s a genre like these two, that hasn’t seen many new entrants recently, or a genre that just never grew as much as you’d like, what genre would you like to see more of?

I really want to see more games like Might & Magic 6-8 or Wizardry 8, in that vein of open world dungeon crawler, but not locked to a grid like M&M 1-5 or Dungeon Master 1&2 (although I do like those games, they’re more well represented in the contemporary space with titles like M&M 10 or Legend of Grimrock.

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How well does something like Skyrim approach what you’re aiming for?

Eh, not very well - there’s a certain je ne sais quoi that these games capture, revolving around skill allocation and character development that Skyrim doesn’t have. It’s exciting to become a water master in MM6 because it means being able to teleport freely between towns, or expert level spirit being able to bless the whole party at once.

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