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Light No Fire is a game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth, it brings the depth of a rol...

Are you pretending they didn’t lie? Sean Murray didn’t say the game had multiplayer even after it was released?

I know very well what was shown and what was stated, versus what was there at launch, but I’m interested in what you were going to cite. And I specifically asked about what was being referred to, because there’s a huge gap between the validity or veracity of many of the claims of lies.

Because if it’s just about the multiplayer working like anyone would obviously expect multiplayer to work, rather than just being able to see message boxes left by other people, yes, he lied to players about that, and he’s apologized many times for that, and talked about and shown the development pitfalls they ran into while they were trying to build the multiplayer, and has since implemented what was originally promised.

But I see people make other claims, almost always based on the original cinematic E3 trailer, which usually boil down to, “x feature that was present didn’t look like it did in a pre-rendered eye-candy trailer”, or things like “the flight system wasn’t 6DoF” which never even got mentioned, but was just assumed because spaceship, etc, and years later players still lie about what was or wasnt promised for a game that has since grown into having more content than was ever promised.

yes, he lied to players about that, and he’s apologized many times for that

And I’d like to see one of those apologies. With my surface level searches, I’ve found nothing.

Although I’m pretty sure there never was and never will be a direct apology, since that probably opens them up to litigation, but that’s just baseless speculation on my part.

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