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Souldiers was on sale, and I have been wanting to play the game for a really long time. It got a lot of flack on it’s release, because of bugs and performance issues, as well as complaints about difficulty, and class viability.

Well, IDK if the devs had to fix a lot of it or what, but it is in great shape now, and I kinda regret not playing it earlier. This game is fantastic! Great action RPG mechanics, combined with really great encounter design. All set in beautiful pixel art. I think it is kind of a mistake for it to throw you in a hard dungeon right away, and that is turning a lot of people off. But the design of all the encounters had me get through it.

I really like this game, and think the reception it got right off the bat is super unfortunate. I hope the developers aren’t discouraged from making something else like this again, and can instead file off the rough edges that made it unpalatable to a large audience. I feel like the quality of the graphics really drew a lot of people in that weren’t down for what Souldiers was going for. But it is quickly becoming my favorite metroidvania-ish action platformer RPG.

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