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Dark Souls lore seems deeper than it is because it’s less coherently presented than in TES.
But what there is of it is hand-crafted to perfection.
There are also fundamental differences in plot mechanics between Western and Eastern RPGs.
In a Japanese game the plot lines don’t wait indefinitely for the player to pick them up — you get brief windows of opportunity and then they move on.
It makes things a lot more realistic because you don’t have any of those silly circumstances where you’ve already done tremendous things in one plot line only to be treated like a newb in another.
Dark Souls lore has actual themes deeper than “we need an excuse for the player’s power fantasy”.
Most of what people call DS’s lore is made up of complete guess work from the fans, and pretty much everyone you ask will have a different idea of the lore. Even the YouTube DS lore masters will contradict each other on a lot of things, or have a different version of the events.
It’s perfectly fine for people to enjoy that, but it’s definitely not as deep as people make it seem.
As for ES, the lore is actually quite deep and has been developed for a lot longer than DS lore. As a couple of examples, you have Pelinal Whitestrake and the Dwemer, the latter of which is also the subject of a lot of speculation and fan theories. Just between those two, and not counting fan theory and speculation, you probably have more lore than in all of Dark Souls.
And also because lore youtubers gotta eat, but there’s only so much lore in each game, so they grasp at straws to come up with far-fetched theories that were definitely not intended by the writers.