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That depends on who and how many they decide to merge into other developer teams and who is let go.
I mean, I doubt most MS higher-ups would know talent if you threw it at them. But whenever there’s big acquisitions, there’s gonna be some house cleaning. So who gets to stay (if they want to) is likely down to last things they have produced.
Redfalls team is done for sure. But Tango Works I don’t know… I can imagine overseas based companies are a more tricky beast to handle. So that’s probably down to some cost/benefit analysis if they go or stay.
which is wild, because there’s clearly a lot of talent there that was just spunked up the wall trying to create a game that any idiot could see right from the outset was conceptually awful
Agreed. It’s sadly often the demands of the higher-ups reflects poorly on the guys who has to implement it.
I don’t know any of the Creative Directors on Redfall (or who else might have poked their head in with bright ideas).
There’s a statement on this ign article that says arkane Austin will have devs go to other studios, but nothing on the tango front. They’re just closing it.
https://www.ign.com/articles/microsoft-closes-redfall-developer-arkane-austin-hifi-rush-developer-tango-gameworks-and-more-in-devastating-cuts-at-bethesda
From what I just skimmed on Twitter, it sounds like the Tango Team is already working on making a new studio.
So they had a bit of a heads-up at least, it would seem.