Five Questions About Gaming’s Future With a Video Game Analyst
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Circana's Mat Piscatella tries to explain 2024's stumbles and why there's so much optimism about why next year might be better.
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Everyone left out there that ever thought they might give gaming a shot did so during the lockdown, and they either stuck with it, or they realized it wasn’t a forever hobby for them

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That seems like an overly-strong statement.

There’s a point where the whole world has access to video games. And we’re getting closer to that time. There are certainly limits on growth approaching. But I don’t think that we’re to those limits yet.

For mobile phones in sub-Saharan Africa:

https://www.gsma.com/solutions-and-impact/connectivity-for-good/mobile-economy/sub-saharan-africa/

unique mobile subscribers in 2023, indicating a 43% penetration rate

That’s not even smartphones. And even smartphones can only run certain types of video games. There’s a lot of the world that still is constrained by limited development.

coyotino [he/him]
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That statement was my attempt to summarize a chunk of the article, and was not my own analysis. From my perspective, I will say that I understand that there are parts of the world that don’t have access to PS5 games or whatever. However, I don’t think that this market is going to massively shift at any time in the next decade, because that would mean a shift of the entire socio-economic balance of the world. As much as I would love to see the Global North take a backseat while other nations rise, I think it’s fair for an analyst to assume that this is not going to happen.

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