How China's first AAA game Wukong Became One of the Fastest Selling Games in History
thedroidguy.com
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Feng Ji spent $70M developing China's first AAA game from scratch, and everybody thought he was nuts. Industry veterans scoffed, investors balked, and even

850M$ revenue on 70M$ budget sounds a huge success.

source? plus “western wages” is a pretty broad range and doesnt really mean anything without context

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