Does the existence of Wine compatibility layer discourages the creation of native Linux games?

@Bronzebeard@lemm.ee
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214d

This question was about NATIVE LINUX ONLY games. Not just supporting it…

@t3rmit3@beehaw.org
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You added “only” in there. You can compile a game for each OS natively (and many games do). Native in this context refers to the binary itself (ELF, EXE, bin, etc), and the OSes that can run it without using some kind of compatibility layer.

missingno
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The word ‘only’ does not appear in OP’s question.

It does not matter. The point I was referring to you is that Linux is no longer the least used operating system and why its not limiting to that operating system when creating native Linux support. And no, its not about Native Linux Only games, its Native Linux games in addition to Windows games.

Your argument which I quoted is no longer an argument today.

You’re being pedantic. Linux might not be below Mac anymore but it’s still 2% compared to Window’s 96%.

Sure, the argument isn’t “Linux is the least popular os” but it IS still true that Linux is significantly less popular than Windows

This is not what you said. This is not pedantic. ok you know what you are right and happy birthday. No need for toxicity here. If you don’t even know what you are saying and changing your argumentation over the discussion we had.

I didn’t say anything (you might notice I’m not op). What I am saying is that you are willfully misinterpreting the spirit of op’s argument. Also, nice touch saying no toxicity and then being toxic. Very classy

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