COO says coming benchmarks will show anti-piracy tech has no performance impact.

Gotta love DRM that makes paid versions of games worse than pirated stuff.

If a developer wants to get paid, they have to make sure people pay for it. And now we have DRM. The goal of DRM is to make piracy annoying enough that the path of least resistance is to just buy the game.

You’re assuming the only options are no DRM and voluntary payment, or DRM and mandatory payment. You can still have a normal storefront and actually ask for money, and still sell games (or software in general) without DRM. GOG does this, for example, and they’re doing fine.

No, you can’t have mandatory payment for DRM-free media. That’s why all bookstores operate on an honour system and let you walk out of the store without paying for the books you take with you.

interolivary
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21Y

Libraries are just book stores with extra stingy customers

@NightOwl@lemmy.one
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1Y

Haha yeah, never really understood people thinking DRM would cause everything to crash when Cyberpunk 2077 being such a success even with the terrible launch argues against that.

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