Join us for a first look at Palia gameplay featuring host Trisha Hershberger, Game Director Aidan Karabaich, Lead Narrative Designer Olivia Frias, Lead Produ...

I have to say, what they have showed so far is a bit lackluster for a game, hoping they step it up after the beta.

  • 25 player limit per server
  • Only gathering/crafting game play loop with no real goal besides improving itself
  • housing and relationship building is the goal, but tied to real time timer, which will likely become a premium skip eventually
  • Cosmetics seems to be only through payment, which is usually blindsided since takes alway one more goal from the game play loop

Everything kind of rests on how good questing and adventure zones will be.

Yeah, I agree, it looks very lacking overall.

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