Today we are announcing the retirement of the Visual Studio for Mac IDE. Visual Studio for Mac 17.6 will continue to be supported for another 12 months, until August 31st, 2024, with servicing updates for security issues and updated platforms from Apple.
mintiefresh
link
fedilink
91Y

Darn. I was really hoping it would improve.

I guess I can just use VS Code for now. And maybe use Rider in the future.

@wth@sh.itjust.works
link
fedilink
2
edit-2
1Y

Rider doesn’t support MAUI. Nor does it support .net for iOS and .net for Mac which are part of MAUI and the natural upgrade from Xamarin. I downloaded Rider a few months ago and enjoyed being able to switch between VSMac and Rider, and especially enjoyed using CoPilot in Rider.

However Rider has a couple of nasty bugs that have been there for years - one of which was to ignore breakpoints. That came and went on me for a while.

I’ve never experienced the breakpoint issue with Rider but I do find myself needing to invalidate cache and reload every now and then if I’m using it heavily. To be fair though I’ve had to do the same with VS for windows. It was always nice to use VS for Mac as a last resort sanity check though just to roll out that Rider is having issues and not my code.

Cache clearing has been mentioned as a way to fix issues, but it didn’t work for me. I agree with your comment about the value in having a second IDE though.

I take back this comment partially. As 2023.1 (which I have), rider failed to support MAUI. As at 2023.2, they say they have preview support available. I’ve downloaded, and am giving it a try.

Douchebags.

Well… this is pretty crappy.

I built a Xamarin app (mac/iOS) because I wanted portability to windows. Then I was forced to upgrade to .net 6/7 because of a library I needed, and that meant upgrading to .Net for Mac/.Net for iOS (which is part of MAUI, but not using MAUI UI controls). MAUI is definitely undercooked at the moment.

What an awful and painful process, but I’m finally there… and they drop the main IDE for development. Damn.

VSCode doesn’t have a visual UI designer (well… neither does VSMac, but it does prepare a copy of your project and opens XCode for editing the storyboard/images, and copies changes back). So does this mean they will add that to VSCode? Or will we all have to switch to raw edits of XML to create UIs like you have to do with MAUI? Ick.

Developing GUIs for windows using MS tools is a lesson in frustration, especially when you want to have cross platform capabilities… WPF -> WinForms -> Xamarin -> Xamarin.Forms -> MAUI/.Net for {Mac,iOS}… Not to mention UWP… Each transition is a rewrite. Damn.

This may not be a popular opinion, but if the app is large enough, just use Electron.

I really like the idea of having a web UI for its portability and richness (esp thanks to CSS being so close to consistent across all platforms). But I have a metric tonne of business logic and ZKE code in C#/.Net running on Mac/iOS. From your prompt, I did just find Electron.Net, so perhaps there is hope.

And, AFAICT, electron can’t be used for iOS apps on the App Store (am I still wrong about that??)

Plus (personal bent) I did a ton of JavaScript years ago when truthiness and indeterminate behaviour was rampant back in ES5 days. I’m a purist and found it a little ugly, but incredibly fast. Then I found dart which compiled to JS, and I decided that JS made a better assembly language than a usable language. Sadly dart has remained a minor player. JS has moved on and I see lots of the old ugliness (like iterating through properties, exceptions and a sync) has gone away. ES13 looks pretty good, although I haven’t played with it yet.

Have you looked into Flutter? It uses Dart and can compile to native apps for android, ios, windows, Mac, Linux, and web.

After I saw your note, I had a quick catchup on that project.

It looks awesome, with the promise of mobile and desktop, and the ability to make apps that can be uploaded to the AppStore. Plus its Dart which is a pretty well structured language. Its ticking a lot of boxes…

Then I ran « wc -l » on my support libraries (i.e. not UI code) - 64k LoC that would need to be rewritten in dart. But then I noticed Flutnet. its probably an abomination linking the two… but it could be promising.

Thanks for the pointer.

What an awful and painful process

Yeah… that’s why almost nobody uses Xamarin. The fast approaching train if you’re invested in Xamarin (for others, the light at the end of the tunnel) is SwiftUI which is the first good SDK designed to create cross platform user interfaces.

SwiftUI isn’t on Windows yet - but it’s coming.

Its hard to make a commercial decision for something that’s coming someday. But I hope it does arrive - I like Swift as a language (OMG - it was such a pleasure after the ugliness that is Objective C).

@wth @Spyros We need one universal graphical tool kit that works everywhere!

GTK: Hi, I heard you’re looking fo—
Me: NOT YOU

@wth@sh.itjust.works
link
fedilink
2
edit-2
1Y

ROFL.

True on desktop OSs. I did quite a bit of commercial dev on GTK many years ago, but I always found the look and feel on Mac (esp) and windows quite klunky. I hear that quite a bit of work has been done on native theming, so perhaps my impressions are out of date. Having said that - GTK wasn’t bad to work with. I also did a project in WxWidgets, but again desktop only. It was not too bad for simple apps.

For the current app - first release target was iOS, then Mac, Android, Windows then Linux. So GTK was out since its not mobile friendly (I have heard you can do something on Android, but iOS is out).

@wth I have worked with GTK3 myself, and once I got used to its quirks, actually found it quite nice to work with. I was writing my code in Python too, which added some extra challenge, but the GObject introspection took a lot of the pain out of interoperating with what’s basically a C library.

However, I’m aware that GTK has a bit of a reputation. The look and feel is great on Linux desktops that use it natively, but I do remember it looking pretty ugly cross-platform.

(tagging @programming for Mastodon→Lemmy federation – ignore this comment)

GTK has improved a lot, but native theming isn’t the area. It has very powerful theming but I don’t think a macOS theme exists.

Thanks. I’m very out of date with it.

JackbyDev
link
fedilink
English
21Y

Electron:

GTFO Electron, I hate you :P

@JackbyDev oh damn wish I’d thought of that

JackbyDev
link
fedilink
English
11Y

Electron never forgot you :(

LaggyKar
link
fedilink
111Y

How about Qt

@LaggyKar I’ve never used it

Every desktop app that’s available on multiple platforms is basically written in it.

I always forget VS Code is a different thing to VS.

Don’t scare me like that.

Same jeez this headline scared me!

It’s still available on good operating systems anyway.

regalia
link
fedilink
481Y

where the rpm file at then

Area 51, obviously

don’t talk about linux like that :(

deleted by creator

qaz
link
fedilink
11Y

You can run Visual Studio on Linux?

No. I’m on a Mac, and VS is Mac/Windows only. (Well… windows only from next year).

NekuSoul
link
fedilink
631Y

*different thing to VS for Mac, because Microsoft had to give three entirely different products the same name.

Oh wow I had no idea haha

@monk@lemmy.world
link
fedilink
English
241Y

VS for Mac was really just a renamed Xamarin Studio too.

Which is a continuation of MonoDevelop.

Dammit, me too!

In my previous company I used VS for Mac, it wasn’t a great experience… but it was better than nothing. Then along came a Rider license…

The tooling for VS Code might have improved, but Rider is the IDE of choice… even on windows.

What are the benefits of Rider over CLion?

Rider is for C# development.

And F#, don’t forget F# :)

Why shouldn’t I forget F#? Everyone else does. :')

It’s pushed by Jetbrains as a C++ IDE for Unreal developers. https://www.jetbrains.com/lp/rider-unreal/

How long did it survive?

@cybervoid@lemmy.world
link
fedilink
English
11Y

They should just port the standard VS or finally work on bootcamp for ARM.

You can run an insider preview version of Windows on Apple Silicon Macs (can’t boot yet, but you can run it in a VM).

Is this supposed to give me confidence in .Net MAU?

kisor
link
fedilink
English
11Y

deleted by creator

Like the island that’s a part of Hawaii? /s

Well at this point, don’t trust any framework Microsoft pushes. They told everyone UWP was the future for Windows after WPF, then stopped for WinUI and the app SDK…

The problem with UWP is that nobody liked or wanted it, so obviously it died. Developers got locked into a walled garden, Xbox users saw no benefit (until recently with emulators, but I digress), Windows phone users practically didn’t exist to build apps for, and PC gamers got the real short end of the stick with everything becoming a buggy, locked-down, performance-hampering, feature-lacking mess.

Outside of letting Microsoft half-ass port some Xbox titles to PC, it was pretty much useless.

@Spyros@programming.dev
creator
link
fedilink
41Y

I have started using Avalonia, and even though I am still learning, I am very satisfied with it. There are growing pains obviously, but as you said, I have no confidence in Microsoft UI frameworks.

I feel dumb for falling for the Xamarin.Forms train. I have zero confidence in any MS UI framework including Blazor.

TehPers
link
fedilink
English
11Y

MAUI is an open source project that’s a part of the .NET Foundation. One would hope that instills a bit more confidence, but I have yet to see any projects actually using it. Regardless, it’s forkable and permissively licensed (MIT), so the lifetime is theoretically indefinite.

MAUI’s pretty undercooked at the moment. Editing UIs in raw XML, incomplete control set, bugs.

One day could be useful, and there are some 3rd parties providing controls… but of course this is microsoft so they will work on it for 2-3 years, and then write something new, throwing MAUI into the dustbin.

revs
link
fedilink
91Y

Not surprised after the the main VS Mac developer left MS a few months ago.

I’m not surprised lol.

At my workplace I occasionally do work on an AutoCAD lisp add-in, half the time I don’t know what I’m doing when something isn’t quite working right 😭

My manager is tempted to drop support because none of us really know what we’re doing with it… the original dev is long gone and none of us know LISP

Create a post

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person’s post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you’re posting long videos try to add in some form of tldr for those who don’t want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



  • 1 user online
  • 1 user / day
  • 1 user / week
  • 1 user / month
  • 1 user / 6 months
  • 1 subscriber
  • 1.21K Posts
  • 17.8K Comments
  • Modlog