DirectX 11 or Vulkan - which is better for Baldur's Gate 3 players? We tested the game with Nvidia, AMD and Intel graph…
@usrtrv@lemmy.ml
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11
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1Y

I’ve been using Vulkan in Linux with an AMD card. Seems mostly fine except the occasional black boxes during cut scenes (about 15% of the edge of the screen). I haven’t tried DX11 yet.

macniel
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41Y

I have those strange black boxes as well (vulkan, nobara linux and amd) but when I tried DX11 today it doesnt show them anymore.

I’m also in Vulkan on Linux with an AMD card. I don’t get those black boxes.

The main menu has terrible framerate, but everywhere else is acceptable through Proton (45-50). DX11 has great framerate on the main menu, but like 8-10 FPS ingame (my Windows partition can hold a steady 60).

I’m on Linux with AMD, but Vulkan is a crashy mess for me. Can’t keep the thing running more than a few minutes. It’s fine on DX11 (a few stutters here and there, but hasn’t crashed).

Dang, I’ve only had one crash.

PrivateNoob
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31Y

In Linux doesn’t DX calls get converted to Vulkan calls?

Yes which is why I chose Vulkan over DX11. But depending on the Vulkan implementation for a specific game, sometimes converting DX to Vulkan might function better.

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