A new Nintendo Switch 2 rumor has surfaced claiming that the next-generation hybrid console could actually arrive with more memory than a powerful rival like the Microsoft Xbox Series S. The same source has also offered an update in regard to the Switch 2’s potential DLSS support and ray-tracing capabilities.
From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming’s sister community Tabletop Gaming.
This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
Ram is easy to believe, but imo raytracing and dlss are still too new. That said, something I hadn’t thought about is that with the OG Switch using Nvidia’s tegra, it’s entirely possible that Nvidia pushed them to adopt a next-gen version that includes dlss and rtx support.
I bet the Switch 2’s SoC will include a GPU based on Ampere or newer, which means RTX 3000 series capabilities which. Nvidia Tegra Orin from 2019 already included that much.
Of course it will be very likely more limited than even a 3060 mobile chip, but it could include both RT and DLSS 3.5 if they wanted to. I doubt they use RT but DLSS would make a lot of sense.
Neither are too new. Both features are technically available for volta gpus or newer. The switch was maxwell, and unless you fully believe the switch 2 will use pascal (2016), then it is at the very minimum, using volta, which means it can use rtx/dlss (but i dont expwct it to ACTUALLY use rtx)
Raytracing, no chance just from a performance standpoint even if it “supports” it, but DLSS is a given. If anything, I’m worried they’ll end up relying on DLSS to get games “playable”, just like what’s happening on PC.
It’ll definitely be DLSS 2, though. No chance they get DLSS 3.