Playing Starfield and wondering why the NPCs look like they’re dead inside? One developer reckons they’ve worked out why.
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Wait, this is a Bethesda game. I assumed that that was the explanation.
Also why I don’t want to play them. Oblivion sounded amazing but the moment I saw gameply with the NPCs, I was like, nah.
Also, Oblivion just wasn’t amazing. It was fine. More than good enough, even. But it was also just unmitigated and completely ubcofused sidequest sprawl. In my attempts to experience all that it had to offer, I ended up feeling like I experienced nothing of value.