That sounds like a great idea. I’m picture something with the world and artwork of Root, but yeah, gameplay like Dwarf Fortress or Rimworld.

So when you say “less sudden death”, would there still be death? Or would it have the potential as a kid-friendly intro to the simulation genre?

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Omg yeah I had the style of Root in mind too!

I go back and forth on how much of the dwarf fortress vibes to let in. Probably it’d be a bit distressing to see your adorable villager friends just straight up die. On the other hand, it would be kind of interesting to experience them getting old and passing away, plus racking up memories, hangups, traumas and complicated social connections like the dwarves do.

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