Squadron 42 is the single player campaign of Star Citizen, that is supposed to launch as a separate game. It’s basically a small portion of Star Citizen, but with a story and ending. I’m still not confident; waited too long for that.
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Ah, gotcha, fair-enough.
Ah, okay. I was just trying to figure out how it differed from some of the other things you listed, and fleet combat was one. But the economic side is another, and, yeah, I can see the economic side of the X series being appealing if building a big space empire is a goal.
If you’re looking for a space economic sim, that’s entirely-absent from NEBULOUS, and in fact they even mention that up-front on the product page – they’re going for combat simulation. So it won’t fill that slot.
Yeah, probably not my cuppa tea, but I will keep an eye on it. Space ships blowing each other up has potential, even if it’s not my favorite style of said activity.
And I bet it releases before Star Citizen for a fraction of the price!