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I think the show is solid, but I did notice at one point that it’s basically a reskin of Westworld and now I can’t unsee it.
I mean, naive girl gets the nature of her world redefined for her and is poised to become a revolutionary fighter? That happens.
A ruthless, cruel cowboy who isn’t a cowboy but plays one for a long time, has god mode on and looks like an actor you know was left in the sun for too long? Surprisingly specific, but yep.
Is actually based on a videogame full of NPCs? In different ways but yeah.
Beloved older actor plays a figure of corporate authority with a secret plan? Getting into stretch territory but I see it.
I still enjoyed it, though. Looks so much better than the trailers, too, and it took me a while to realize it’s because the trailers really had to hide the gore so they looked really cosplay-y. Hard to look cosplay-y with so many chunks flying around.
This is such a high level description that it is a meaningless comparison. The fact that Fallout doesn’t take itself nearly as seriously as Westworld is already a huge difference. Sometimes the implementation is what is valuable, not the idea.
Well… you know, it’s the same people exploring the same ideas through the same archetypes. I think that comes through pretty clearly. All joking about specifics aside, it’s kinda hard to miss once you notice.
At some point we’re gonna get to the synths parts and I’m expecting blow for blow repeated scenes at this point.
Most stories fall into one of a few archetypes at least since the time of the Epic of Gilgamesh.