There’s no magazine on any instance that I see of such a community on the topic matter. To anyone not familiar, a patient gamer is someone who is immune to FOMO, doesn’t get caught up or tied up with current modern gaming. Someone who doesn’t care that they’ve beaten a game from 1996 and here it is 2024. Someone who doesn’t care that they’re still playing games 40, 20 or even 5 years ago on the present day.

I would personally say that I am. I don’t have a level of disposable income where I’m throwing down on buying games. I’ve spent 10 years between 2011 and 2021 wheeling and dealing on game sales. So much that I’ve piled on over 1,000+ games combined between GOG, Steam, Battle.net and Epic Games.

I do more often than not, play games from so long ago than I do modern games. I’m at a stage in my life where I am noticeably slowing down on gaming in general, I am also finding myself more comforted in what I play and I again can’t simply just keep buying newer games. I also don’t really care about buying newer games, the time of the present is rich with game sales all day, everyday.

There will always be a time later to buy a game that is ripened for a good sale. So I don’t have to worry at all.

Excessively patient. I’ve noticed there’s basically a 50/50 chance of any game I find interesting showing up for free on Epic eventually, so I mean, fine, I’ll wait a couple of years to save $60. Why pay for something that’ll eventually be given to you, paid for by some vulture capitalist’s dragon horde?

I take some of their money, get a free game: win/win.

…at this point, I’m pretty sure my Epic games library is way bigger than my Steam library, simply from the 3-5 free games a month that Epic tosses at you, of which like 1/3rd are actually pretty good.

Nytixus
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What’s getting annoying now is that they’ve been tossing in like packs for freemium games. Gross. That’s not a game, guys, that’s an attempt to get us to spend more money if we’re to like this EXP/Skin pack you’ve given away.

Yeah I’ve been noticing that. It’s probably a case of it being cheaper for them than games, but I’ve also noticed they’ve not yet done a cycle where it’s ONLY freemium stuff, at least.

Next week, for example, is an Apex skin and a game. If it was JUST the skin I’d probably be less gruntled, but as it is, I find it hard to get too upset that I’m only getting 1 free game instead of 2.

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Kerb
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for games that are single player , or games that i dont intend to play online, verry much yes.

with multi player games i struggle a bit more but i try.

@TyrianMollusk@lemm.ee
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I used to be very patientgamer, but my patience model changed after finding again and again that buying late meant devs had wholly moved on from a game by the time I got it, and would hardly ever do basic needed fixes, things that needed to have been talked about earlier in the project. I also noticed how some early access sales would take years for the price to go up and then back down again for what amounted to only a few dollars of savings. Savings that, as I watch games I’m interested in fail in obscurity over and over, I don’t feel quite right about strictly withholding from the few devs taking chances on such projects for me, on top of not being around to try and help the project deliver a better game to players.

So, now I do buy some games in early access or even newly released, where I can poke the dev while they are still around, and my patience includes waiting for games to get through those after-buying growing pains instead of just waiting for them to drop into the discount bins, mostly forgotten by their devs and players both.

I’m still generally more strictly price-patient on most anything larger scale, both by devs and by audience.

I don’t buy a game solely because it’s the zeitgeist or whatever. A friend of mine routinely buys games that are “the new shiny” and then doesn’t finish them, or loses interest quickly. I usually wait for a sale, some patches, and/or the dlc to be bundled into a goty edition.

Some exceptions:

I bought elden ring near launch because I’m a big enjoyer of the genre, and my friend confirmed it was good. No regrets.

I bought bg3 shortly before it’s full access. I’d liked the other games larian did, and a friend told me it was good. No regrets.

Both of those were pretty light on DLC. No season pass or “goty” editions were likely.

I’m going to wait for the dragon age game to go on sale. I don’t really trust Bioware, and I don’t know if they plan to do a bunch of dlc that will get bundled up later.

I’ve been waiting for Lies of P to get cheap. The demo was just ok when I played it, but a friend tells me it’s phenomenal.

Right now I’m playing a MUD (aardwolf). It really distills some online RPG into the essence of “go kill some stuff to level up, get new skills, and kill bigger stuff”. It’s strangely satisfying.

In terms of pve, I am not patient at all. I would have not made it through elden ring without bleed. If I have to go through a 15 hour long quest to increase my efficiency in something by 1.5%, sign me up.

Very much so (and there’s at least one patient gamers community around, because I’ve posted to one).

The only advantage I can see to playing a game on release is taking part in that first rush of interest, but I’m antisocial enough that that doesn’t appeal to me anyway, so I’m not missing anything there.

Beyond that, I think playing a game at least a year or so after release has all of the advantages. The initial flurry of absolute love vs. absolute hate has died down so it’s easier to get a broad view of the quality, the game is more stable, the price is better, dlc and expansions are out and generally packaged with the game, and best of all, in this current era, I can most likely buy it from GOG and actually have the full game, DRM-free, on my system.

And there are a bajillion good games out there, just waiting for me to discover them.

Oh yeah. I’m still regularly playing Skate 3 and making video clips from it. I mix it up though. I play tons of old console and PC games (Steam Deck), and occasionally get into a headspace where I dive back into retro games. N64, NES, Genesis/Master System, etc.

On the flip side, I’m playing Veilguard right now. I usually don’t buy games on release day, but I make exceptions. The other exception I made was Elden Ring and I have nearly 400 hours into that. No regrets.

The only video game I play is Team Fortress 2, anywhere from 10 to 20 hours a week. So I guess I’m a patient gamer since my favorite game is over 6,000 days old.

@Ethereal87@beehaw.org
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I think it’s fair to say I’m more patient than I was. Having kids has slowed me down on playing games constantly, but I’ve also drifted towards more indie games and away from big tentpole $60-$70 releases. Some games will be a day one purchase based on enjoying their past work(s), like Tactical Breach Wizards and Steamworld Heist 2, and the cost barrier ends up lower. The last time I went for the big AAA game on or close to launch was Hogwarts Legacy, and that was mostly for the wife since she loves all things Harry Potter.

With the sheer amount of games being released and being able to find just about anything you could want, there’s not really a need to be in on the hotness. There are plenty of games to enjoy while those other ones get cheaper and cheaper. The launch day excitement/rush of discovery is always nice though and I do wish there was some kind of a “book club but for games” where a group could go in and have a fresh experience with a game that’s already released.

@domdanial@reddthat.com
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I just bought the F.E.A.R bundle from steam a week ago or so, and beat the first game in the series 20 years after release. And other than a fan made .dll patch, it was great. Lacked some depth more modern titles have, but I also noticed how much effort was put into some details that were surprising for its age.

It’s easy to be patient when you have a backlog of games to go through. Paying full price for a game that still has Denuvo or other forms of DRM just isn’t worth it for me. That said, I’m very sad Fantasian will be released with Denuvo soon after years of languishing in Apple Arcade.

It feels like a natural consequence of playing a lot of indie games; there’s too many little gems you just don’t hear much about on release, or which you end up only learning about because they end up bundled with something else you were being patient about.

Though I’m not even sure how I’d apply this label to traditional roguelikes, given how many are free, and how many more seem to be in a permanent state of development/‘early access’ (Caves of Qud is hitting 1.0 in a month does break my go-to example there though).

There’s definitely an appeal with some of the better AA and ‘AAA’ games too beyond financial reasons though, given the tendency for bigger studios to launch titles full of bugs these days. (I loved Cyberpunk when I played it a couple of months after release – was lucky to not experience many bugs at all on PC – but it’s so much easier to widely recommend it since it hit 2.0.

Feydaikin
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I’d say I’m fairly patient. It does depend on the title and how it’s handled.

If I heard Tim Cain & Leonard Boyarsky was spearheading a new Fallout, I’d be hard pressed not to buy on release.

If, however, the game is exclusive in anyway, timed or otherwise, it’s instantly blacklisted and I refuse to buy it at all. (I have an array of chips on my shoulders, I know)

But other than that specific scenario, I can wait for a good sale, no problem.

!patientgamers@sh.itjust.works

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