And Hollywood director Neill Blomkamp reportedly provided story direction…
resketreke
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51Y

Is this the “super game” they were advertising some time ago?

live service shooter

Don’t worry, even if this one is cancelled, all the other generic, bland and boring live service shooters still exist. You won’t be able to tell the difference.

I tried an early playtest of it and it felt like a mobile port of some free to play pubg copy.

Janky, unfocused, confusing.

To be fair that’s what actually early playtest are for.

“Beta” and “early access” are so abused these day.

Yeah but i dont think anything changed about my complaints as far as i could see

The game shut down after the play test. There was nothing they had the opportunity to change.

If you’re talking about systemic issues with the games design, that I will agree with. From my understanding it’s a 5 team of three PvP/E heisting game in space.

That means that there’s zero gravity sections, maps large enough to have heists, and, again, 5 teams of 3. It’s not so much that the game itself has any specific issue, the issue the game has was sheerly its scope and ambition. It seems like it could have had a lot of potential if it just weren’t so many systems being combined.

The tests went on for quite a long time is what i mean, i kept getting emails even after i stopped.

Idk about the scope being so crazy, there are similar games executing such concepts well. It was simply the execution of the systems and overall game and level design. That and the terrible technical issues that really held back whatever they had managed this far.

Sega really doesn’t pick the right games to invest big on.

BudgieMania
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241Y

If this is true… Oof…
Like, imagine losing your job because somebody decided to drop over 70 milion in something like this… I bet everybody affected would have predicted that this needed to be canned way earlier. Yet the people responsible for this unforced error will be largely unaffected because since business is accepted to be a gamble at times, I guess that means you get to make stupid mistakes that ruin hundreds of livelihoods for no reason and just go oops, my bad, we’ll have to do a tactical restructuring I guess.
Seriously, the first trailer was unanimously received with “another one of these games?” reactions. There is no excuse for any dollar spent after that! Anybody could have told you it was a miss! Aaaarrrgh.

Also much less important but still frustrating, knowing that so many properties under SEGA have struggled to get a budget and support, while they were spending all of the money in a fire pit instead. Now that it’s been cancelled, we can say ANYTHING would have been a better use of that money. Don’t ever let SEGA tell you that anything would be a bad project ever again! Oh, SEGA, you still think a localized port to modern platforms of Valkyria Chronicles 3 would be a bad project? Well let me tell you, it sure as hell wouldn’t have lost DOZENS OF MILLIONS.

And in that line, nothing hurts more for me personally than knowing all of the issues that the Total War franchise has had, with products that didn’t get the development time they needed, additional content policies that went way overboard with pricing, very small degree of evolution and investment between entries… And the money that could have gone to that consistently performing franchise that has no true substitute competitors was instead going to… To burn it in a pit with funny colors and masks and dances and…

Man, I just cannot. Man.

Mismanagement and lack of direction sets a live-service game wayward. How surprising. /s

Lol.

Fuck Creative assembly and their $30 dlc

ampersandrew
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11Y

What $30 DLC?

Just before Hyenas was cancelled they jacked up the price of DLC for the final game in the very popular total war warhammer franchise with less content. The allocation of resources to Hyenas is also taken as part of the reason the third installment in TWW was so buggy

ampersandrew
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1Y

Gotcha. On its face, $30 expansion content for a strategy game is pretty common though. A friend of mine also pointed out that they probably ought to have been funneling those resources toward Yakuza/Like a Dragon also, since that series has been a workhorse for them lately. Personally, their inability to keep those games at a constant level of production value is one of a few deterrents for me to dive into the series.

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