This isn’t a Windows thing, it’s a firmware thing. It’s HP’s doing, and HP is well known for screwing with the usability of their devices. In my case, on my Victus, it’s F10 that opens UEFI, but the menus are incredibly stripped down. Looking online, F10 seems to be the key to access it on your device, too. Maybe you just aren’t getting the timing right, sometimes you gotta mash the absolute hell out of that button to get it to register. Once you do get it, setting a post delay will make it easier in the future.
the fangame runs on nintendo licensed hardware using nintendo licensed SDKs.
Legally shouldn’t have ever been their problem. If I, without any permission, ported Mario 64 to the Xbox, it would make zero sense for Microsoft to raise issue with Nintendo over it.
A lot of fangames that mod valve games don’t use any steam tools and Valve is still completely fine with the mods.
Statement’s a little incongruous: I would take a fangame that mods Valve games to mean something like a Sonic game built on the Source engine. Regardless, I’m pretty sure I get your intended meaning, and the fact is, there really aren’t that many to reference. I can only think of two notable ones off the top of my head, both of which are flash games, and both of which Valve ultimately did profit off of. After digging for a short while, I came up with two others, one being a short celebration of the series made for it’s 25th anniversary by a very well-known fan site, and the other being an obscure Unreal Engine project. The only other thing I can think of that might apply is Xash, which they definitely aren’t fine with, they just don’t have the legal standing to get rid of it without legally endangering every third-party tool made for their games.
Most people don’t understand and are put off by the concept of federation and the difficulties that can come with it.
You have to find a suitable instance. Many instances are specialized, require applications, or simply don’t allow new users at all. I myself have yet to find a well-suited instance, and instead, I’m on an instance where discovery of my content is impossible.
With Twitter, if someone shares their profile, it’s two clicks to follow them. With the fediverse, you have to get their profile, then manually search for it on your own instance. In some cases, this doesn’t work reliably due to federation errors.
Its possible you’ll find yourself in the off-putting position of being unable to follow some people you’d like due to instances being defederated. This can make the process of finding an instance harder, or for people who are unfamiliar with the concept, result in them declaring the whole thing broken and moving away.
It definitely happens with extremists on both sides, but I think it’s much more common on the right. Like, I encounter it on streets all the time from the right. I recently had a “climate change doesn’t exist because a day was cool last week” conversation with someone on the fourth-straight record high day in a row.
Sad fact is, Rockstar doesn’t give a shit. They got busted using a cracked EXE in the Steam release, so they just tried to cover their asses by using an old EXE without SecuROM. I expect the same thing from this game before long.
Couple lucky things for the players, though. First off, the Razor 1911 crack is still in the files, they just renamed it to testapp. Second, old RS games have a dedicated community that give way more of a shit about them than Rockstar ever will. Silent and Fire Head have both released major patches for Manhunt that not only get it running right, but fix a bunch of other broken shit that Rockstar never cared enough to deal with.
Better than their in-house attempts to remove anti-piracy measures. The Steam release of Manhunt has had all of its bullshit triggered for over ten years now. It’s literally impossible to play without community patches.
Edit: Lol, as it turns out, Silent’s discovery of this was triggered by the recent revelation of this about Manhunt!
FMHY’s mod team has moved from Reddit, or at least isn’t as active as they used to be.
They run a site where these lists are gonna be better maintained.
I can’t speak to the specifics of it, but Bedrock and Java editions are functionally entirely different games. They’re designed to function nearly the same, but under the hood, the only real similarities are in the graphical assets. Past the user interaction, they’re not really comparable at all.