Starfield's hype handle cranks ever-more furiously in the run-up to its September release, and Bethesda has now fired o…
@Sordid@beehaw.org
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1Y

Hyping up old features as if they’re groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.

macniel
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31Y

Also Radiant Quests were already part of Oblivion as well, which they had to dumb down for whatever reason.

@DaSaw@midwest.social
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21Y

“Whatever reason” being that without the dumbing down, the NPCs were so murderous that, however hilarious it was, it rendered the game unplayable.

macniel
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11Y

I only remember that it could render it rather difficult. but not that difficult. thanks for clarifying :)

@DaSaw@midwest.social
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21Y

Murderous at each other, not the player.

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