Not exactly surprising.

Creation Engine is based on Gamebryo.

AnonTwo
link
fedilink
31Y

Then making a new engine won’t fix the problem, because it’ll just be based off creation engine.

They don’t need to make one; they can use one of the many engines that already exist and can do everything their games try to do, but with far less jank. Unless they somehow manage to insert it in regardless, which I would not put past them.

sickday
link
fedilink
61Y

Or they can keep using the same engine with the same issues because gamers will definitely buy their next title en-masse despite the previously mentioned issues. Eg. Starfield

To be fair, the engine has been overhauled since the original CE. So, while it’s not “new” it’s also not “the same engine.”

They tend to do that by tacking on new jank without removing (much) of the old stuff, though, presumably because they have base assets and scripts that they’re constantly re-using. Or, differently put: As long as Papyrus will still be in the thing I seriously doubt they’re giving any thought to technical debt. Already in Skyrim people rather used the UI to script stuff (because that’s Flash and ActionScript is at least remotely sane and fast) but ultimately it’s SKSE (that is, native dlls) for anything that isn’t a lag fest.

It’s not so much that CreationEngine is easy to mod, it’s that it’s what a gigantic community of modders are used to and have developed tooling for (you can get by with little to no use of CreationKit which is an abomination all on its own). Stockholm Syndrome at its finest or we’d have seen much more content for RedEngine which is far technically superior (and yet CDPR is abandoning it for Unreal).

Why would a company with multiple blockbuster franchises completely scrap the engine they’re made in?

Because the engine is behind the standard set by decade out games

Weird that they keep hitting the ball out of the park.

Its because they have a massive mainstream audience, like people who buy Madden and FIFA every year

interolivary
link
fedilink
21Y

Ah yes, it must be the dirty normies playing Bethesda games, no True Gamer would ever buy them

No? What I mean is they have a massive more casual audience that doesn’t play a lot of games to compare it to and this is true. Yes most people who regularly play games can enjoy Bethesda games too but they don’t owe their success to that audience cause if they did they would stop selling reskinned skyrim.

imagine a bethesda game releasing with a worse modding scene than their last game. people would riot

So in other words, they’ve found a viable business model that incentivizes the next generation of developers to get their asses into gear?

Hmm… I’m not seeing the down side.

a lot of skyrim modders worked on starfield

Create a post

From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming’s sister community Tabletop Gaming.


This community’s icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

  • 1 user online
  • 45 users / day
  • 148 users / week
  • 530 users / month
  • 1.72K users / 6 months
  • 1 subscriber
  • 2.65K Posts
  • 42.6K Comments
  • Modlog