I’ll start with a few:
What are others’ observations? All platforms with achievements/trophies are valid.
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There are a lot of games where a sizeable amount of players won’t have the initial achievements.
They may have just launched the game and never played it, achievements could have been added later on after the release like with Grand Theft Auto IV, some people only play multiplayer, or there may be something in place to disable achievements when you mod the game like in Fallout New Vegas.
This is why my achievements for Skyrim look completely incongruent with my play time. Someone might assume that I’d spent 700 hours in the character creator…
I didn’t realise Skyrim blocked achievements when modding, I’d definitely didn’t back in the day, it’s one of the few games that I have all achievements on and I’ve modded it to hell basically every time.
I think it didn’t used to either, as I have some achievements on the original version of the game, and I’m pretty sure I’ve never played it unmodded. But I have no achievements at all on the later editions, despite many, many hours of playtime.
Exactly. Even though there are achievement enabler mods for Fallout 3/NV/4 and Skyrim I imagine a sizeable chunk of players just couldn’t be bothered.
I actually didn’t even realise those mods existed. I know what I’m adding to my next Skyrim playthrough. There are so many achievements I don’t have…
You mean like Terraria’s achievement to chop down a tree, that over 13% of Steam players haven’t done?
Yup, the sample size is out of people who’ve booted up the game ever. So 13% of players downloaded it, installed it, thought about playing it, and didn’t get much further than the menu screen. 7% of players of Fallout: New Vegas never finished the first mission.
7% seems like a reasonable number of people who never opened the game after getting it on sale/in a bundle