Does the existence of Wine compatibility layer discourages the creation of native Linux games?

because you can’t just target “linux”. You target a distro. That’s not feasible for any of them to maintain

missingno
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You only need to target the Steam Linux Runtime.

Norah (pup/it/she)
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This isn’t entirely true though. Devs could target an AppImage for example.

and i have found appimages that fail to worm due to some dependencies too. This is not a solved prooblem for linux. And no, flatpak isn’t it either

Toes♀
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I want to add on to that, flatpak even struggles with native Linux games like left4dead2. (Hardly any mods work)

yea dependencies seem like a real issue here, I don’t think Linux supports side-by-side versions like Windows does, Windows will just install every version of DirectX and libraries like that

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