What have you all been playing! Still on my helldivers and binding of Isaac grinds. Spreading managed democracy through the galaxy 💪
From video gaming to card games and stuff in between, if it’s gaming you can probably discuss it here!
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Finally remembered my login for PokeMMO after 7 years so I’ve been finally going back and finishing the various regions. Starting the new (er… 1 year ago new) johto update soon!
Still playing Dorfromantik. My map is so large now that it takes about a minute to load. I think my score is around 800k. I have 50+ tiles in my stack but am about to complete a bunch of flag quests so that number will shoot back up again.
I’m kind of tired of playing but also can’t stop because I’m wondering if I can beat the record.
Portal Revolution. It’s a pretty good fan project. A few new mechanics to spice things up, and while I’ve heard better voice acting, I’ve heard a lot worse.
I’ve been replaying Dead Space (2023) on ng+. This game is my life now.
I found a fun little walking mystery sim on GamePass called Return to Grace. It had a pretty neat little story for it being only a couple hours long. The ending (or at least the one I got) was a bit obvious, but I had a good time, and there were some nice screenshots I got out of it.
Also of course have been playing Diablo 4: Season 3, but nothing notable is going on there.
I’ve kind of been flip flopping between these games:
How’s kotor holding up? It’s my favourite game ever but I’m wondering how outdated it is.
I had to install a ton of mods to play it in a modern resolution, but otherwise plays well enough. Graphics are aged but looks good for how old it is.
I beat the base game of The Outer Worlds and started the DLC. This game ought to have more eyes on it in the wake of Starfield. It’s just a better version of that game. Each settlement you come across might have about 10 NPCs in it, and each one of them is connected to the other ones via quests that help you form a picture of just what happened here before you landed. It’s excellent.
I also finished Penny’s Big Breakaway. When you hit a flow state in this game, it’s so, so good, but a bit of jank in the physics and controls for the game hold it back. Like last week, my recommendation is still to wait a few months to play it, in hopes that patches can square away some of these issues.
And then there’s my usual fighting game shenanigans in Street Fighter 6 and Skullgirls, trying to be the FGC equivalent of “swol”. The Capcom Cup finals for SF6 were a lot of fun to watch despite there being too many Lukes.
I’ve been grinding away at Yakuza: Like A Dragon. Spent the last few days running up against the brick wall of the Chapter Twelve Two-against-four boss fight that still manages to make you feel outnumbered. I was suspicious of just how the insistent the game was about checking out the battle arena, but it kind of feels mandatory if you want to get through that fight. Also managed to get spoiled for that Chapter 14 boss fight while looking up strategies, so I’ve got that to look forward to.
Automation and Beam NG. You can make cars in the former and it has tools to import them into the latter where you can drive them around.
I made a hot-hatch with a supercharged V6 that can go well over 300kph. Also have reproduced the Jaguar xj220 and an 1980s Camaro.
The former is insane, it’s just raw power. I fiddled with it and now it is a mid engine supercar that does wheelies when accelerating.
The Camaro is just hilarious fun though.