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This week for me I’ve been playing more starfield. Took a break though to play the new re4 dlc. It’s amazing! Re4 remake is probably my favorite game ever at this point so I’m super happy to see separate ways turned out so great

I finally started Frostpunk! Things were going so well…then the storm came, my people started freezing to death and executed me. Looking forward to starting another uplifting play through today!

@gmanz2142@lemmy.zip
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81Y

Cyberpunk 2077! Update 2.0 really turned the crafting and perk systems on their heads. I was quite resistant to the weapon/crafting progression that’s now in place, but it’s growing on me.

Battlefield movement is much better with dodging/dashing and air dashing. I’m not even playing a melee build and it’s still great being able to close gaps quickly and zip around the battlefield.

Vehicle combat is fun, but it hasn’t come up too much just yet. Hope that changes at some point. Haven’t determined if the weaponized cars are available in races, that’ll be amazing if they are.

All in all, great update, can’t wait to see what all Monday’s DLC adds to the game.

I’ve been getting back into simracing again with Assetto Corsa Competizione, and I’m still deep into Baldur’s Gate 3

I bought Cyberpunk 2077 release day. I enjoyed it and played a good bit for about a month. I never finished the story. It’s time for a fresh playthrough thanks to update 2.0 and Phantom Liberty

The lemmy minecraft server!

Zoidsberg
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31Y

There’s a Lemmy minecraft server?!

Minecraft.lemmy.world it’s newish I think, a week or so… Enjoy!

Lumu
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Warframe. Always coming back to Warframe. It’s just too fun making my murdermachines look pretty, and there’s always something new to work toward. The game also runs incredibly well for how good it looks and how much is going on at once, I should NOT be able to run it at max settings 4k at 60fps with a mid-range gaming PC.
Plus it’s really fun getting those big red damage numbers on enemies with the right builds, and I still haven’t played another game with a movement system as fun as this one.

I’ve also been having fun with Armored Core VI, minus the out of place bosses. They definitely just put them in to be like “Look! We have the FromSoft™ bosses!” I ended up making a cheese build to effectively skip them. The actual mech combat parts are really fun though, and I love trying all the different kinds of loadouts! Runs well on a Steam Deck too which is always good.

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I decided to play Disco Elysium again, but this time I’m just going full on drug and alcohol addicted sex maniac. I only wear the tie, I never tell the truth, and I’m just an absolute asshole continuing the bender that Harry started 3 days prior to us taking control of his adventure. Fuck solving this murder. I’m party cop.

bermuda
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31Y

I did an apocalypse cop playthrough earlier where I just renounced the HDB name and just went with Raphael Ambrosius Costeau.

@chloyster I started playing Surviving Mars on my Steam Deck. Although it shows as non-verified, it’s a pleasure to play it and it keeps me in for quite a lot of time if I’m not careful enough. Well worth it.

Dead Space 1, the original. I recently realized I own it on the EA account I forgot having made and figured I’d take a look. I’m partway through chapter 3 now. The game really shows its age graphically, the ragdoll physics on the many corpses lying around keeps glitching out, and if the game is actually trying to be horrifying I feel a touch more subtlety would have been called for. It often feels more like a haunted house than something that’s supposed to seem like a real place.

That being said, the combat is satisfyingly visceral (the gimmick of focusing on cutting off limbs was a very good idea), and tech limitations aside both the art direction and sound design are very solid. The times the game actually manages to be unnerving is almost always due to the tension of hearing the monsters in the walls but not being able to pinpoint its location.

Overall, I’m not exactly in love with it but I’ll probably play it all the way through.

There is a fix you can apply to fix the glitching ragdolls. If I recall correctly if you don’t fix it there will eventually be a physics related puzzle that won’t work right because the physics won’t be responding correctly and you’ll get stuck, but my memory could be wrong.

It’s pretty easy to fix and will increase your immersion

Oh, thanks for the tip. That would have been frustrating to run into

The season of CRPGs continues for me, and I’ve started Divinity: Original Sin 2.

I didn’t go with a custom character, but chose to play as Beast instead, because dwarven supremacy of course (also it seems like I’m actually working towards that). While it doesn’t really fit with his whole vibe, I went with a Summoner build. Playing around the different surfaces, so your summons get different elemental buffs, is pretty neat.

As for the story, I finished Act 1 yesterday and made it to the mainland. I like that there are a bunch of mods integrated in the game, but it sucks that those also disable achievements, so you gotta re-enable those with a different mod. I activated a few QoL ones, like faster movement speed out of combat, which is a lifesaver, or a repec mirror in Act 1, which let me try out some stuff. It’s kinda weird that that second one isn’t added by default, considering you get a permanent(?) repec mirror after you leave the island.

Anyway, I’m having a lot of fun and this turn-based combat is definitely more up my alley than RTwP.

Guessing you played BG3 and wanted to check out Larian’s other stuff? I always had Beast as summoner whenever I used him. He’s a battlemage by default so summoner isn’t too far off really. Summoner is also REALLY REALLY good, even without the gift pack mod buff. Since summoner stuff only relies on your skill points and not attributes you can basically dump intelligence for constitution/strength/memory if you need it too. Faster movement is basically necessary to me too, I’ve sunk so many hundreds of hours in that game and missing so many trophies just because it feels so slow without it.

BG3 started my current run of CRPGs, but I was already familiar with Larian and D:OS. I played through the first one and about halfway through the second when it originally came out. I didn’t remember Beast at all, so I got no idea what his default build is. However, for some reason back then I also decided to completely ignore the origin companions, because I didn’t want to deal with their personal quests, and just roll with a party of four custom characters, so maybe I just never met him.

I’m not using the Summoner changes from the gift pack and haven’t looked too much into builds or min-maxing, just some basics. At first I wanted to go Summoner / Necromancy, so maybe I can have more minions, but I guess you can have only one “real” minion active at a time, so I got away from that (also Necro wants Warfare I guess, so that’s out anyway).

Unlike BG3 DOS2 is undeniably better playing as an origin character. They tell you their default classes when you recruit them for first time. Larian games are easy enough that you don’t have to min max at all, just do what you like and you’ll have a smooth time regardless of difficultly

ampersandrew
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21Y

Larian games are easy enough that you don’t have to min max at all

Including BG3? Because there have been a lot of challenging fights so far. And I only got a handful of hours into D:OS 1, but I remember hitting a pretty difficult fight there as well.

Oh what you were singling out BG3, yeah this one is the easiest by far out of the three including the two DOS

ampersandrew
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31Y

Well, it may surprise you to find out that plenty of us don’t find these games to be easy if BG3 is the easiest one. One friend of mine bumped it down to narrative, and the rest of us are finding plenty of challenge on balanced.

Yeah including both. If you’ve ran them before and you know the systems they’re surprisingly simple. If you want a REALLY really easy time with DOS2 just go two Lone Wolf and you’ll clear half the enemies before they can sneeze. If you’re going into them 100% blind I can see tactician being tricky though yeah

Pillars of Eternity is the only real-time-with-pause game I’ve played, and honestly I don’t get it. It’s too chaotic for me to absorb everything that’s happening. If I play another I’m just going to drop the difficulty.

Pillars 1 was more than a bit of a mess. Pillars 2 I love. It has problems on console but I love it despite them. It is a badass fucking pirate RPG sim at the least lol.

Pillars of Eternity was my first RTwP game, and they’re fine, but I definitely need some AI for party members. Ain’t nobody got time to micromanage six characters.

I’ve only played a few RTwP games, but Tyranny was probably my favorite. A smaller party, so it’s more manageable, some AI, on the shorter side, and I liked the setting.

Should try pillars 2, they have user programmable AI for your companions so you don’t have to micromanage

I kickstarted that game, after I had a good time playing Pillars 1, so I’ve had it since launch, but haven’t played it yet, since I wanted to finish the first one. A few weeks ago I finally beat the base game, and after Divinity 2 I’ll go back to the expansions, and I can eventually start Pillars 2 (not before I check out Pathfinder though, and maybe Rogue Trader, if it’s out by that point).

CharlesReed
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I’m replaying The Sinking City which has a lot of problems but I’m in love with the main protagonist (obviously). Since I’ve already played it twice and I know what I’m getting into, I’m trying to figure out a nice balance with the main story line vs the side quests while also exploring other dialogue options (even though there aren’t a ton).

Still working on season shit for Diablo 4. Some latency stuff on my side has made things difficult, and I’m a bit behind on my timeline that I made for myself. Still working on it though!

Still on the fence about getting into Gungrave G.O.R.E… Definitely need to jump on it before it’s taken off of Game Pass.

J.P.
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21Y

Apex Legends has become my go-to comfort game (non-ranked, and without any voice or written chat, everyone muted by default).

I’m also trying to get into Street Fighter 6, but just watching tutorials melts my brain. Everything is an overwhelming info dump.

Dont give up too quickly on SF6!! It’s not as hard as it’s made out to be. You can get away with quite a lot with very little intentional play/very little knowledge, and mashing the rest of the time. The other concepts you can pick up as you go once you’re comfortable!

J.P.
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11Y

Thanks for the encouragement! I’ll keep trying, I just feel like there is a very steep curve until I reach the point of not having to use 110% of my brain power. As things become muscle memory, they’re becoming easier and more enjoyable.

The joys of learning something complex. :) First its just a hassle to get the moves you want when you want them, but that comes quick enough. Then its recognizing the importance of anti-airs and how to do those and land those. But soon enough you figure that out too.

Just stick to one thing at a time, drill it and enjoy the small W’s. Once you’re comfy you can explore more. There’s always a new thing to explore no sense in trying to do all of them right away.

J.P.
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That’s definitely my issue, there is so much to learn that I’m trying to learn too much at once. I’ll try focusing on one thing at a time. Thanks for the tips!

After more than a hundred hours (and probably also 50+ crashes) me and my friends managed to finish our co-op Satisfactory session and completed the (for now) last stage of the space elevator. At the end of the game everything was slowly falling apart though. No means of transport was reliable anymore due to the lag. Trains were acting weirdly, hypertubes cannons were very dangerous, standing on drones was a quick trip to the void, and even normal hypertubes had random glitches where you’d randomly fall out of them and get completely desynced. But the factories were impressive, and it was a cool experience.

Now we’re kinda filling the void with some older games. Playing some Splitgate again, which was quite fun despite the low player counts. And also playing some Mario Kart etc via Dolphin. Yesterday we also played Barony for the first time. I didn’t have a full idea what was going on, but one friend had some experience already. We managed to get like 6 floors deep on our second run before saving the game and calling it a night, which felt quite good.

In single player I’m picking up Cyberpunk 2077 again in preparation for Phantom Liberty. My build seems completely messed up tho, and the SPT Grad sniper that I relied on seems to be nerfed and can no longer shoot through walls it seems. Nevertheless the changes seem like an overall improvement to the game, I had a lot of fun with the police already.

@itsjxssica@lemm.ee
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41Y

Finally got round to starting Starfield and all I have to say is… wow

TheSlyFox
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31Y

Got back into monster hunter rise / sunbreak just got the DLC after I read a lot of comments that the DLC is better than base.

A little bit of resident evil 4 remake to get in the October mood.

Absolutely. Most of the fun end-game game loops don’t even show up until half way through sunbreak. Near the end of sunbreak is when you get the fun armor skills, outlandish weapons, and hard difficulties and end-game monsters that really make monster hunter a joy to experience.

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