For context, I want to run a small personal gig (offering stuff on Patreon). Nothing too fancy.

In order to do that, I would need to use the Adobe suite, Windows, some audio and video effects, all requiring a commercial license.

In theory, I start to make money. How would Microsoft and Adobe know that I don’t pay for their software?

If I use some audio effects, how would their owners even be able to tell / find my work? We’re talking about basic sound effect, like rain, door knocks etc.

I’ve always been confused by this

If you are so concerned, why not use alternatives IMG_20231106_234847

@Sanctus@lemmy.world
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131Y

Idgaf about pirating huge corpos stuff. Thats always moral. But don’t steal SFX and the like, theres just too much of it for free.

@jet@hackertalks.com
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-31Y

Your clients might be performing due diligence and ask you for copies of your licenses. Especially if they’re in a jurisdiction that’s more litigious than others

meseek #2982
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71Y

I’ve worked for studios, been freelancing for two decades. Not once have I, or have even heard of any client requesting proof of software lol. Moreover, there isn’t any legal impact to the client regardless. Nor is the onus on the client to ever prove such a fact.

This is 100% made up BS.

Paranoid Factoid
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deleted by creator

Em Adespoton
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11Y

I know someone who contracted for the government and it somehow became obvious during a presentation that they had cracks on their personal laptop.

Their contract was immediately paused until they could provide provenance for all software they had on all their computing devices.

meseek #2982
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Sounds like that was more about stupidity than piracy.

Em Adespoton
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11Y

It also disproves your original statements. Most clients won’t care in some verticals. Others conduct regular audits of themselves and all their contractors.

meseek #2982
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21Y

You gotta go back and look at the definition of “proof” bro.

neo (he/him)
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31Y

Most clients aren’t the fucking government either.

@jet@hackertalks.com
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We have different experiences, clearly.

It might be possible I’m not lying, and we just work in different industries maybe?

MuchPineapples
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151Y

I just read about Solidworks. Don’t pirate that, it still contacts home and gives them all the info it can pull from your pc: ip, your name, company info, etc. and then they send you a huge bill for the costs of 5 years or so of licensing. Also don’t have an illegal copy next to a legal one, because then the legal one will detect the illegal one and send the info. Or open projects created with pirated software with a legal version.

Of course this data snooping would be illegal in the EU, but outside that I would be careful.

@McBain@feddit.ch
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You can block the communication with a firewall rules. Is there something different with solidworks?

icedterminal
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21Y

Doubtful. Load it up in a VM. Windows guest, Linux host. Use a network monitor to see what it does with and without a firewall on.

@thorbot@lemmy.world
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21Y

No, it’s the same as every other program that dials home. If it’s a proper cracked version that part will be already removed, if not you can just block the network communications from any of it’s components.

@diskmaster23@lemmy.one
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21Y

That’s so much intelligent programming

GamerBoy705
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71Y

Intelligent programming that makes the user’s experience worse

@lud@lemm.ee
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41Y

It’s still pretty cool though. Especially DRM like denuvo, it’s pretty amazing how the DRM can scramble stuff and unscramble it and how it has multiple redundant ways to detect if it’s working correctly or not.

It’s even crazier how some people can remove it.

Denuvo absolutely worsens the UX though. Not sure if the Autodesk thing would worsen it though. Doesn’t sound like it.

meseek #2982
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Chances of getting caught are next to nothing.

If you do get caught, you’re fucked. Like fucked. The legal headaches and costs going up against Adobe or MS will ruin you… forever.

With that said, pirating tools is one thing, but using other people’s loops or artistic work without approval is another matter altogether. And that kind of stuff will land you into all kinds of trouble, not to mention curb your work as talk will quickly get around in the community.

If you’re serious about becoming a musician or artist or a creative selling their work, reputation and community standing is like 90% of it.

And if you’re wondering how can an artist tell? We know our work. And people talk. Share stuff. Sooner or later, it’ll get around. The internet is still powered by people.

Bloved Madman
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You would only likely get caught if you either do something stupid or someone tells Microsoft or Adobe with evidence, even then, the process to grass on them is a ballache, so if someone does actually take the time to do it, then you must have pissed them off so bad you might deserve it.

Why not use FOSS alternatives, or at least say you do?

If your stealing assets and IP, its just a matter of when you get caught, not if.

sharpiemarker
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81Y

Name a single person who has been sued by Adobe for pirating their software.

meseek #2982
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01Y

deleted by creator

Em Adespoton
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51Y

Can’t do that off the top of my head, but this law firm probably could: https://adobeaudits.com/adobe-audit-faq/

Radioactive Radio
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John Ligma

@deegeese@sopuli.xyz
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71Y

Ah yes, the famous maker of sports equipment.

Ligma Balls?

They don’t. But if you get big and along the way in a throwaway comment on Patreon mentioned you use the Adobe Suite and other tools they’ll look into that and if you don’t pay they’ll send a very stern letter demanding payment.

Generally for Joe Schmo if they’re found out it stops at a letter demanding payment, and if you don’t pay it likely won’t escalate, especially if you deny the accusation. But for someone making a profit they’ll get their money and it’s a major headache and just not worth it considering you are making money far exceeding the rather small cost.

Most of those use cases are untraceable.

But there’s some things you shouldn’t pirate. I was a freelance developer for a company. They hired another set of freelancers who used stock photos and music, but didn’t have the proper licenses. Had legal papers sent their way.

I learned about it because the company started demanding I provide all the proper licensing of my code and the libs I used. I have no idea what the details are or what happened. But they were pretty freaked out.

This is most important comment, understanding threat vector is most important.

When evaluating if piracy is a problem, understand first who is likely to take action against you.

Using adobe suite and providing finished work to client that will use it. Very few threat vector since your client will never publish the psd(or whatever) file to the world and so adobe will never know.

Now if we change some assumptions and the work you do, your client publishes publicly, or sells to a third party that you do not know or can control. Now you are in uncertain territory. If its published publicly there is a small chance adobe may check meta data to verify licence. Or if its sold to third party, maybe third party uses it in a way that ends up revealing same meta data to adobe. Then adobe may give a shit. Chance probably still small but non-zero.

So understand your use case and who will have access to raw files and metadata. As long as that stays within areas you have control or have reasonable certainty. Adobe has no way to figure it out.

d00phy
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251Y

Adobe and Microsoft only kinda care about you. You’re one person. All the freelancers out there are still a fairly small part of their respective balance sheets. If you’re a freelance worker, some of your customers might require you to show valid licenses for the software you use, because they want to make sure their partners are ethical (at least, in this regard). Alternatively, you could use FOSS apps.

As someone else already said, if you are making money using commercial software, you really should be paying for it. The cost of your software should be factored into what you charge your customers. They should understand that.

Katlah
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291Y

id say its more ethical to pirate adobe software than pay for it

folkrav
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41Y

deleted by creator

@bartolomeo@suppo.fi
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61Y

Nobody’s in prison for being unethical (as much as I would like that, lol).

folkrav
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11Y

deleted by creator

@can@sh.itjust.works
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161Y

Now that everything’s a subscription I can’t really argue with that.

The moment you start selling things, you transition from “a sternly worded letter” to a lawsuit with insane damages claims.

To break that down:

  • Software: Generally speaking, MS/Adobe will probably just assume but won’t care if you are a small enough fry. And in a patreon context, you are probably fine as far as customers. But for “real” gig work, you might get asked to sign a document saying you are legit. At one of my old companies we would generally have contractors sign a legal document saying that they were legit so that we have a paper trail to blame it all on them.
  • Assets: One, people can generally smell an asshole from a mile away. But if you must steal the work of others and sell it as your own, be aware that the same tools used for DMCA takedowns on youtube and twitch (computer vision to detect copyrighted images, audio analysis for songs, etc) work here too. And while I have no idea what handsome devil is doing it, there are tools to scrape the various crowdfunding sites since patreon and the like tend to be cool about taking stuff down. So good luck advertising that.

As for what you can do to minimize your risk and not be a piece of shit?

  • Open source equivalents of software. If you want a “real job” you are going to need to learn and use adobe. But there is a lot of value in knowing a few different tools and getting started with an open source or cheaper workflow is a great idea. Check Humble Bundle for the latter since they tend to sell the B/C tier stuff for cheap every few months
  • Royalty Free assets. Check the licensing terms but these are usually pay once assets that you can then use until the end of time and even resell. Hell, a lot are completely free.

And, because it was suggested below

  • Use pirated software but pretend it is open source: Like it or not, the gap between something like gimp and photoshop is massive. There is a reason that adobe have a stranglehold on “art” related fields and that is because they put the work in. And a lot of their tools are VERY distinctive to people who understand those workflows. Which, combined with being the kind of asshole who steals the work of real artists to sell on your own, is a good recipe to “get called out” by someone tipping off their buddy at Adobe.
Radioactive Radio
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One, people can generally smell an asshole from a mile away.

Can confirm. I can smell assholes from far away too.

I’ve been working on a computer with pirated software for almost two decades. Graphic design, video,… There is no way anyone could know our care.

@silverbax@lemmy.world
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You really shouldn’t answer questions you clearly don’t know the answer to. There a dozens of ways for apps to report your license status. Most people just don’t know about it.

You can look at a MS Word doc someone sends you and detect the license. Apps can phone home all the time to report your status. Just because you’ve never noticed ot or no one ever caught you doesn’t mean there’s ‘no way’.

I honestly am baffled when people take time to type this type of crap out and post it. You clearly do not know, but you posted it anyway AS IF IT WAS FACT, despite it being provably false.

Don’t be angry now friend. It’s all good. I’ve written the pragmatic answer, you’ve written the theoretical one. We all have our ways. I respect you.

Paranoid Factoid
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deleted by creator

Radioactive Radio
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4
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Adobe genuine service I guess. Use something like simplewall or postmaster to block them from accessing the internet or block them via the built-in firewall.

Edit: Giving away exported content is fine but be careful with the project files. They can’t figure out in what software and image or video was made in as long as you check the metadata. But project files can probably give you away.

neo (he/him)
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31Y

In theory, some busybody would have to report you for it.

most of the applications ‘phone home’, often constantly after installation. often, source files will include a serial number embedded in metadata in source projects, that can be traces to a license.

there are many methods, but if you protect yourself (air gapped equipment) and cleanse your output you should be ok. that said, there are new techniques out/on the horizon with embedded data that would not be removable.

@fishos@lemmy.world
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11Y

It’s encoded into the file itself which license you have

LiveLM
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51Y

I don’t know why you’re being downvoted, because this is a real practice

@fishos@lemmy.world
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41Y

There’s a page on Adobes website about them putting the serial number of your license in files you create. It’s usually not a “we immediately know” type thing, but a “if we find out and check, it’s pretty obvious to us” way. I’m not sure how else people think they would enforce the licenses anyways. It’s not just a licence to use the software, but to use the final product commercially.

@cestvrai@lemm.ee
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51Y

I don’t know about Adobe but I think it’s true for some software.

My previous employer (~30 person company) got in trouble for a Fusion360 file that was sent to a customer after being edited by an intern’s pirated copy. Employees and interns typically used a different licensed CAD software.

I think the pirated file being opened at a larger company tipped them off, but I don’t know how they ultimately tracked us down.

That being said, I personally wouldn’t want the stress of using pirated software, let alone pirated assets in a professional setting.

@fishos@lemmy.world
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31Y

Adobe lists it on their support website that serial numbers get put into files and there’s even a little tool to check if your serial number registered properly so you can make sure to claim the rights to your own work.

I definitely wouldn’t want to risk it unless you passed the files through some intermediary programs that stripped that kind of metadata out.

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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